like you could remove them, rebalance setup a bit, and then end up with a better balanced game
but people like them so we keep them
Fun > balance > flavor
Balance is just a way to make the game more enjoyable, not to remove swing or make it more competetive
Usually You need to have balance to have fun in competetive game like ToL unless you base the game around not having balance like all any
*FoL
If balance is making game more enjoyable And swing=less balance
The more swing=less enjoyment from game
I’d say swing creates more tilt
People get very invested in games (somewhere in the 10+ hours range sometimes)
Still thinking that we have neuts etc to ADD swing, not to remove swing
But yea
We have neuts because ToL has neuts
Who cares about salt? Just calm yourself down and play another, maybe you have more luck next time
no idea What this means
salt
anger
frustration
etc
People are unlikely to want to invest multiple hours into a fruitless endeavor
Because that’s An emotion people dont want to Experience? Unless youre weird or smth
If someone is salty, thats in the worst a case for moderation. But it HAS to be irrelevant for balance
You win. You lose. Who cares? Well I dont, but I never played these games competetive.
If we prioritize fun, ensuring that people have fun is important
Salt is usually the opposite of fun
X to doubt
Ok lets make 100% of all players win. No salt
On paper, I agree with you
In practice, just look at how people like me can turn from normal to aggro