Thats not a thing anymore I guess
Alright, itās been made clear that there is an amount of off-topic conversations going on despite this being about changes to the thread. Even if some of these conversations are on-topic, they have negatively impacted other users. If this doesnāt stop soon, there will be consequences.
Not exactly.
I am not letting this one slide since it happened yesterday as well and a warning was issued, yet still ignored today.
Iām proving that you need to do something
Chaos is a necessary friend
Saying something is fun is both vague and impossible to reliably measure. And even if we could measure it that still wouldnāt justify not doing something we havenāt already tried.
Or in otherwords even if having both the scorned and devil is fun that wouldnāt mean that having just one isnāt more fun.
And just because a class is fun to play as doesnāt mean itās fun to play against and vice versa.
That is why we use game theory and psychology to design games and not a series of polls.
Both of those can be backed up by math or science where a vague idea of āfunā cannot
Change āideasā
If Alch heals a bleed, it gets informed of it + they get and additional use of steroids, alongside refreshing their passive
Merc changes (already suggested)
Prince unable to jail consecutively. Butler / Drunk canāt target the same player twice in a row
Frames now make the target appear as either the Assassin or the Cult Leader depending on the game type
Devil informed of the true flips of every player that dies.
King wins in stalemate positions (aka used grand jury already and other player canāt do anything) against all but neutral killer, Hunter, and CL without bleeds (1v1)
Poss can āforce vote.ā Reaper gains alternate day ability that prevents a player from voting or using abilities that day.
The initial target of Demonās funeral pyre when empowered is now bypass DI attacked.
Delete Electromancer
Add Sorc from ToL
They are occupation + redirection immune when not using Detonate
Mystic neighborizer
Priest loses secondary night ability. Gains day ability that allows dead target non-killer BD to use limited use night abilities on a one night cooldown usable on d3 afterward
Observer gains one [or two shot] shot ability (usable only on d3 afterward) that empowers their night ability to the original follow
MM foresight tracks+watches now as well
CL fanaticism now standardized. Only applies if the convert failed for any reason.
Maid has a 1 shot class type checker. Specials will appear as investigative
Pull rank only usable after not using a night ability the night before
Scorned bait and switch replaced with ability that protects a chosen one of their targets from death. Because duh
Chrono can delay deaths caused by bleed effects immediately. They will take an additional night to kill for obvious reasons.
None of these are actual changes
They are ideas
The Mercenary
Neutral Support
Failure (Passive) - If your targets both die, you will commit suicide.
Saviour (Day) - If one of your targets is voted for execution today, take their place. - 1 use
Stand Guard (Night) - Prevent non-conversion abilities from targeting one of your targets. In addition, you are death immune this night. - 4 uses
Your objective is to ensure that at least one of your targets remains alive until the end of the game, your targets are [x] and [y].
The Mercenaryās targets will always be convertible Blue Dragon classes, Neutral Killer or starting Cult/Unseen.
Potential rework here
Disagreed. Neutrals shouldnāt be pro-Town in the first place.
Yeah, I agree that the targets should be randāed to prevent them picking strong targets.
I agree with this as the strategy of keeping the CL/Assassin locked down is just unfunny to play against.
Eh, keep it either Unseen/Cult-aligned and Killer type.
Agreed, more information to LWs should be added here.
This works.
How would a force vote be implemented here? Iād like to hear about how you would implement it in FoL since we vote via posts.
Agreed as NKs should be buffed.
Agreed again. Slow-burning NKs donāt work well outside of turbo.
Iād say the current Mystic is strong enough.
I donāt want to change the Priest so soon. We still havenāt seen the new Priest in play yet.
Agreed. Peek doesnāt make sense in the Obsā kit and a merged infinite-use watcher+tracker is just too broken.
Yeah, this would make Observers claims less reliable in Unseen game, Iād agree.
Fine with me.
Eh, this feels kind of useless except in rare circumstances.
Agreed as the Noble is a bit on the strong side.
Nah, keep B&S. In FoL itās far easier to predict night kills than ToL.
This doesnāt make Physicians obsolete, so itās okay with me.
Why I just threw these out
Healing bleed is anti wincon as new Alch, so add something to help make it more reasonable
Stunlocking can break the game
Feel like frames are statistically weaker in Cult games due to appearing as K/O which isnāt very damaging
Itās just for cool reasons
Standardization
Stronger NK isnāt unfair
Electromancer is kinda just there. Most people donāt use its possible existence as an argument to reason why there wasnāt a nightkill when [x] was jailed or occupied
Targetās vote doesnāt count
Second target will take one less vote to lynch
Probably overpowered but Poss needs something
Expect it isnāt the problem of the Electromancer himself, people werenāt using that much due to fact out off all NKās, this fellow doesnāt have a basic attack ability or somethinā.
Fair.
If we keep Electro they should have a basic attack they can use.
Eh, this feels kind of useless except in rare circumstances.
Itās a situational ability with niche uses if used at the right time.
Doesnāt intrude on other class niches while still not being completely worthless