FoL Feedback Thread

So like:
D5: GK/Sheriff/Hunter/Assassin/Mastermind/Warlock live
Hunter bleeds sheriff
Assassin bleeds GK
GK, Sheriff, and Hunter vote out the Mastermind
N5: Assassin stabs Hunter. Hunter dies.
D6: GK/Sheriff/Assassin/Warlock live
GK Grand Trials Assassin, GK + Sheriff vote out Assassin

GK, Sheriff, and Warlock remain. If the presence of a Warlock prolongs the game, then the King and Sheriff will both die to bleed that night, resulting in a BD loss. If it does not, then the game immediately ends, with a BD victory.

The King might have self-guarded in this scenario to preserve votes.

Arete: your source of ridiculously nitpicky hypotheticals since 2000

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Here’s my question.

What happens if there is both a Warlock AND a Sellsword in play, but both the Cultseen and NK are dead?

It’s not a stalemate since the Warlock and Sellsword can hypothetically convince the BD to all execute each other and then vote out the last BD themselves.

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Or if the Warlock/SS are alive alongside another neut such as an alchemist.

The Neut could allow the Warlock/SS to win, thus no stalemate.

It’s only a stalemate if there is ONLY a single Warlock/SS and BD with no BD Killers besides Prince.

Also what about obvious stalemates?

Such as a Lone Cultist vs an Innoculated Prince with no Exe’s

I assume that in cases that cannot resolve in any way except a draw (e.g. that one), the host would autoresolve it as a draw.

I don’t like to assume

Well you can become jail immune, but you have no way to kill the Prince, if I see this right.

I’d say autoresolve as cultist win.

:^)
I’m not sure

Cultist win?

I’d resolve this as a Draw.

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Uhhh why?

This isn’t like ToL Poss vs MM where Poss will win but doesn’t have time to.

Cult literally cannot win even if the Prince deliberately tries to let them.

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This is coming from FM pov, since I’ve dropped being on the team due to school.
Scum has parity and town can’t stop them, ergo they win.

That’s the case if it’s deathproof townie vs scum.

…But the FoL scum win condition isn’t to achieve parity.

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Draw. These scenarios are never going to occur anyways and I’m already proud if we’d ever reach 100 FoLs or so, so I’m fine with host discrepancies here. :man_shrugging:

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I’d also end the game prior to that. There are a lot of theoretical possibilities (a lot with lost scum in play), but playing against insurmountable odds, while unnecessarily prolonging the game for the others isn’t fun.

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Neither is the case for mafia in most cases when the setup isn’t designed with that interaction in mind.
Ergo the correct course of action is to define how all interactions play out in terms of endgaming

Got it.

Btw I wasn’t implying that it’s a problem to do it like that. It is consistent with how other non-NK neuts work after all (and I consider that to be auto resolution too yet don’t complain).

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