FoL Feedback Thread

I see you came up with a plan yourself

Neutral Killer


The Demon (Unofficial Class) :shield: :fire:

Neutral Killer
Cloak Of Mithras (Passive) - Immune to death at night, occupation and target changing. In addition you are immune to bleeding and will be informed upon being bled.
Brand of Sacrifice (Day) - Bleed target player. - 1 use :crown:
Haemophilia (Day) - Increases the power of Funeral Pyre tonight. - 3 uses, 1 day cooldown
Funeral Pyre (Night) - Set your target ablaze, killing them. If Haemophilia is used, the target is immune to visits from others except you, and anyone who attempts to visit them is also killed by the flames. In addition, Funeral Pyre will bypass death immunity on the initial target and not count as a visit. - Infinite uses :crown:
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.

Original Post Credit to Bounty


The Lich (Unofficial Class) :shield: :fire:

Neutral Killer
Phylactery (Passive) - During Day One, specify two players to unknowingly be your Phylactery Holders excluding King. If you fail to do so before the end of the day, they are randomized. You will know their starting classes. Investigations against the Phylactery Holders will also yield the additional message “You feel a chill surrounding the target player. They are a Phylactery Holder for The Lich.” If your Phylactery Holders die, this fact that they are one will be included with their class information.
Undeath (Passive) - As long as the Phylactery Holders are both alive, at the start of every night you will automatically revive yourself if you are dead, regardless of how they died. You are night, bleed occupy and redirection immune while at least one of them lives. You will be informed if bled attempts are made. If both of the Phylactery Holders are dead you will die the following night.
Spectral Mist (Day) - A target Phylactery Holder is healed tonight. - 3 uses
Black Fog (Day) - Attempts to investigate either of the Phylactery Holders will fail tonight. - 3 uses
Finger of Decay (Night) - Kill a player. If you were revived at the start of the night, then this attack bypasses night immunity and healing. - Infinite uses :crown:
Death’s Curtains (Night) - Kill one of your Phylactery holders and two other targets. (bypasses night immunity, healing and does not count as a visit for specifically the two other targets), - Infinite uses, but only usable while you have two Phylactery Holders alive :crown:
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.


The Possessor :shield: :fire:

Neutral Killer
Driven (Passive) - You are immune to occupation and target changing.
Blackened Shield (Passive) - You are immune to death at night. In addition you are immune to bleeding and will be informed upon being bled.
Mind Control (Day) - Cancel target player’s vote for the rest of the day. Additionally, your second target requires one less vote for execution this day. - 2 uses :crown:
Puppet Strings (Night) - Control a player and force them to kill someone. Can be forced to target themselves. :crown:
Possess (Night) - Kill the target player. Their class will appear as one of your choice, and they will have information in their logbook of your choosing (or no logbook if nothing is specified). You will know what class they truly were, and what their logbook said. - 3 uses :crown:
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.


The Mind Flayer :shield: :crossed_swords:

Neutral Killer
Insanity (Passive) - You are immune to death at night, occupation and redirection. You are immune to bleeding, and will be informed if attempted to be bled.
Mindstorm (Passive) - Once per night you may guess a player’s class. If you are correct you will empower your attack Brain Destruction to bypass protections. You will gain a one-night buff depending on the class type of the player in question. All players you correctly guess with this ability will have their votes negated on you silently. This passive will be disabled if you guess incorrectly twice. Cannot Target the King, nor can target the same person after a successful guess.
Insight (Day) - Gain a clue to your target’s class type. You receive the same results as princess. - 4 Uses
Mind Read (Day) - You will see who your target visits tonight. - 4 Uses
Brain Destruction (Night) - Kill a player. You will be able to choose who they target tonight, bypassing redirection immunity. You may not redirect the King. - Infinite Uses :crown:
Whispers of Insanity (Night) - Cause a player to commit suicide, destroying their logs and allowing you to determine what they flip as the next day. You will receive their real class and their logs. - 1 Use
Possible Buffs Gained:

  • Killer: Gain an addition use of Whispers of Insanity.
  • Offensive: You will occupy everyone visiting you, bypassing occupy immunity.
  • Support: You will heal yourself tomorrow night, curing infection and bleed.
  • Social: You will be guaranteed to visit your target.
  • Investigative: All uses of Insight and Mind Read will be replenished. Your visits will be hidden from Investigators.
  • Special: You will appear as the class of your choice to investigators.

Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.


The Reaper :shield: :fire:

Neutral Killer
Consume Soul (Passive) - If you die at night with at least one soul, you will consume it and come back to life. (Does not work if executed by The Prince) You start with two souls. You will gain one soul on a successful reap. You are aware of the number of souls you hold.
Icy Touch (Day) - Choose to do a number of the following actions to target player. You will consume a soul for each action chosen. Occupy target player this day. Occupy target player this night. Cancel target player’s vote for the rest of the day. - Infinite uses :crown:
Reap (Night) - Reap the soul of a player, killing them bypassing healing and occupying them. - Infinite uses :crown:
Gather Darkness (Night) - Use Reap on target player. In addition, choose to do a number of the following modifications. You will consume a soul for each modification chosen. Bypass death immunity or you are occupy/redirection immune for this night. - Infinite uses :crown:
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.


The Sorcerer :shield: :fire:

Neutral Killer
Mage Armor (Passive) - You are immune to death at night. In addition you are immune to bleeding and will be informed upon being bled.
Walking Bomb (Day) - Place a bomb on target player. - Infinite uses :crown:
Bomb Swap (Day) - Move a bomb from one player to another one. - Infinite uses :crown:
Magic Missile (Night) - Fire a magic missile at a player, killing them. - Infinite uses :crown:
Detonate (Night) - All players with a bomb active will explode bypassing death immunity. This does not count as a visit. - 2 uses :crown:
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.


The Psychopathic King (Unofficial Class) :shield: :fire:

Neutral Special
Insanity (Passive) - You are immune to death at night. In addition you are immune to bleeding and will be informed upon being bled. You are immune to occupation and redirection. Your abilities will not be seen by investigative abilities. Finally, the game ends with you victorious, if you are among the last 3 players alive.
Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to three players. During this night, you will have a private chat with them. - Infinite Uses
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses :crown:
Personal Execution (Night) - Send a guard to kill a player. - Infinite uses
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.

This is super broken if BD killers claim :eyes:

also, how does this work with Invests?

It’s basically a redirection or occupation depending on what the controller does

Are they notified that their target was changed or could you e.g. tell them to check a Cultist and then redirect them to a BD (or vice versa)?

I’ll need a color code for at least most of these classes :^)

tbh I probably should remove it
It seems hilariously op now that I think about it

2 Likes

You don’t… Squid… you are a mod :eyes:

I think, treat it as standard debauch

Just fullquote

Honestly the most OP thing about it is BD Killers

‘tonight … you will CS the Prince’

1 Like

image

@PoisonedSquid Just hit the edit button, then copy and paste it all
Non-Mods can’t do that

tbh giving a scumteam 2kpn probably wasn’t a smart idea

2 Likes

and delet pp

It’s going to feel so weird editing a post from an old mod, but I’ll try to get it done

I know, that’s why I proposed to just make a new thread, already long ago. It feels wrong

Why

You can do that

I only support this if someone goes back and makes a changelog tbh

Good that I’m 1. done with the forums and 2. not needing your support ^^

This is my first time doing such a thing and I’m not a big fan of changing other people’s posts

But hey, at least I got it done now

1 Like