FoL Feedback Thread

Yeah basically they know they fakeclaim what is not their class because the guess mechanic activate a more powerful mechanic and scum team abuses the hell out of it and the host keep denying and confirming it, it’s not funny.

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If they want to balance it, they should be allowed to guess once per day

Idea: Remove Mystic (Less powerful king) and Prince (King with killing abilities)

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No.

no

No.

You do not need Mystic to change, I happens to play as Mystic did exactly to add one player not from imperial chat with someone else who belongs in imperial chat so they can share info each other.

That said person can still lie about the info, so there is balance of good and bad.

The Mind Flayer :shield: :crossed_swords:

Isn’t that suppose to be :fire: on the :crossed_swords: ?

We can’t have converted Mind Flayers now do we? xD

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@Emilia I would consider it 100% EFoL worthy if this game would contain 3 starting scum (ok on the other side it was tested in an EFoL/SFoL already), but adding 2 more BD should work out without completely changing everything

Why

Cause BD will just use the 2 more people to mislynch another two BD
You know :wink:

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Typical BD. Typical.

Thats funny but doesnt solve da problem

I’d personally see reasons why to add neutrals instead of only BDs, 1. to help the NK out, 2. to make the game a bit more interesting 3. to make fake claiming neutral as evil more viable 4. to maybe not change the balancing too much in direction of BD-sided

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+1 conf neut slot

+1 conf BD slot

thats how it should be

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To give scum the ability to take claim to the spot (lord knows they need extra claims) I’d make a motion to have it:

+1 Conf. BD slot
+1 BD or Neutral Non-Killer slot

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+2 conf neut slots so Merc has more chances of rolling

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You don’t say.

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I’m of the opinion that more neuts the merrier.

How about 2 BD or Neutral Non-Killers? Brings total to 4 potential :stuck_out_tongue:

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Neuts unbalanced neuts bad

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