To clarify, the text would be changed to
Defend (Night) - Guard a player, giving them death immunity for the night. However, if you die your target will die alongside you. - Infinite Uses
To clarify, the text would be changed to
Defend (Night) - Guard a player, giving them death immunity for the night. However, if you die your target will die alongside you. - Infinite Uses
itās a nerf to defend that eliminates a good amount of itās utility.
Using it as a kill in the case you die is okayish, but most people wonāt want to use it as a defense option because its about as much risk as reward unless you play it really right.
Like itās a worse option to cold steel and itās a worse phys heal.
it makes CS just such a better idea and i garuntee if ya implement that then knights will CS at least 50% more
Will they still have coldsteel?
Last poll for now I swear
0 voters
Yes
Wait, what is the argument on heathens??
should they be informed of their heresy?
So my thing is why not remove the one shot death immunity and make him trade?
I mean likeā¦what benefit does keeping them uninformed do?
Heathens being informed defeats the purpose of the inq
honestly while in theory them being informed makes inqās job harder
in practice it actually makes inqās job easier if they can depict subconcious softs or people just claim heretic
How?
like inq should be straight up rolefishing
not heretic-fishing.
because if itās heretic fishing they kinda have their own detached thing going on that neither BD or Unseen really care about on itās own
His whole thing is to put fear in claiming, that way players grow stronger and scum and neuts have less info. If they know they will have 1 be a sacrificial lamb and then that plan of fear can be thrown out. While if they were uninformed everyone would have the constant fear
Uninformed heathens makes Inq life WAY easier.
Take me for example: A little pressure and I claim like a patsy. Iām not aware I just claimed with an Inq in game, whereas if I was informedā¦I would maybe fakeclaim.
and this defeats the purpose if inq.
itās just inq playing their own game and while it is fun, it serves little purpose
Claiming as non heathen with reckless abandon makes everyone elseās lives a lot harder (well not for scum really)
or take Sfol25
where all the heretic and classes were outed d3(and i had found 2/3 the heretics and their respecitve classes via softs anyways)
this was majority because of them being informed
But the only one who knows if Iām non-heathen is Inq.