lmao 90% lossrate don’t @ me
This is also inherently untrue fwiw
If I had to pick numbers off the top of my head
Town 45 percent winrate
Scum 40 percent winrate
NK 15 percent winrate
NK being 15 feels a little high for a forum setting but
Why should you, on average, lose more as scum than town?
You want to find a balance between winrates that are even and winrates that are proportional
33% across the board.
You have an equal chance as any faction to win, on average. It can get mcuh higher if you play well.
i feel like FoL-NK is way less likely to win than vanilla-SK because of mech hell
like vanilla-sk has it tough but great play can win it
FoL NK 70% of the time is killed because of a mech PoE or mech info that is hard to stop
That would be genuinely unfun
no way should NK have 33 wtf
Imagine losing to one player 66% of the time
my NK winrate in ToL is above that
Why should rolling Nk be the equivalent of “Fuck you, you’re not winning this”
Stats or it didn’t happen
Because it’s a tool meant to speed up the game and you rolled that
it should be “this is gonna be hard but satisfying if i pull it off”
Also it should still be possible to win
But as long as designers insist on using NK it will always be the short stick
Unless you’re revenant, you aren’t winning as NK most of the time.
Yes
How would you feel if you entered a football game, but you only had a 40% of winning?
have you… ever heard of sports