You should have an equal average chance of winning, no matter what you roll (unless you roll some Neutral that doesnāt really care about who wins the game)
Of course, if youāre a literal god, your chances of winning should go up substantially.
And if you are a bad player, your chances go down.
But everything should average out to an equal chance of winning. Just because the TOwn are the largest group doesnāt mean they deserve to win more.
1: ToL is not a fair game inherently, the high power levels, mechanics, and RNG setup mean youāre never going to have an exactly even chance of winning
2: In a team game, I agree that you should balance for the teams, not the number of players. Imagine if, say, Evolve only gave the monster a 20% winrate. Game would have died. (oh wait) So yeah, sure, around even winrates for the teams. Only issue is, each game only has two factions, only two teams - the NK is a neutral, third-party, on his own. He doesnāt get a fair shake because heās not a team and isnāt really the point.