FoL Feedback Thread

For people with more TOS FM experience:

Does NK work there and why

I’m also saying that we bring it back down to 16p. Seems more appropriate considering that change was meant to extend the game, and removing KP extends the game by a simmilar length.

Aww that’s from the time when I got Kape to play and even to host fol
good times

I’m not considering removing NK right now, but I would definitely keep it in mind for the future.
If anyhow possible, we should try to keep NK, since its 6 classes we would have to outright remove. But if our attempts to make NK viable aren’t working, then yea it would be time to remove NK.

1 Like
  • Remove NKs from classic FoLs (still an option in SFoLs and a possible new category)
  • Don’t remove NKs.

0 voters

a poll just in case

yeah but only 1 in every individual game. it’s not like we slashed and burned BD classes.

Destroy all humans

Didnt include no vote option

To see results

There’s absolutely zero reason cultseen should be buffed. If they get a successful N1 convert and get 2-3 good lynches off it’s over already.

1 Like

I don’t want people to be biased by who voted for what.

not if we’re removing NK, which is the discussion we’re having right now. also, lolswing

I meant for people Who just wanna see results but not vote

I mean, yeah but why remove NK?

That’s actually just fair
2-3 mislynches with a wide array of BD sided mechanics is fair

4 Likes

Neutrals are the ones who actually can mix up the mechanics and cause mislynches

1 Like

because it’s had an oppressive effect on the game’s balance for ages and has very little winchance but has huge impact on tha game’s balance.

we’re not suggesting removing neutrals in the slightest, because that would be Dumbā„¢

like remove the NK slot but replace it with a neutral slot.

I kinda sorta agree since NK means an extra KPN