FoL Feedback Thread

I am once again suggesting limited strongman or limited unassigned kills

Give NKs at least some buffs that should have already come along with increasing playercount.

And if you have the Cultseen eliminating NKs more often, you ergo lead to Cultseen eliminating their own KP more often.

How about a buff that gives them a loss rate of 0%?

add revenant

done

how about we donā€™t do that

Sure
Iā€™ll buff them to the point where their not winrate is 100% and their loss rate is 0%

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you want 0% lossrate you reap the consequences

Yea, itā€™s almost as if changing one thing affects the whole system of classesā€¦

Yes, but the problem is that that makes it hard for us to increase Cultseenā€™s power, because that not only tanks NKā€™s winrate but undermines their own buff.

If itā€™s BD-sided (which remains to be seen imo), you buff scum, you donā€™t just buff one side of scum and call it a day, assuming the scum were in balance before.

Factional base ability
Once per game, a member of the scumfaction can perform the main killerā€™s killing ability instead of them, alongside their base action. They will still be seen visiting all targets they normally would, but will also visit the target of the kill.

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Buffing both sounds an awful idea based on the amount of swing it would add, and how much the game is dependent on the NKā€™s N1 kill.

instead means they canā€™t just double kill

ā€˜bypasses healing and granted immunityā€™

We could just not have quasi-multiball. We donā€™t really know if NK-less ToL/FoL is this horrifying thing because weā€™ve never tried it, which is why I suggest an EFoL with 16p, a nerfed BD, and no NK.

Try an SFoL
That has literally no resistance

yeah but I canā€™t just host an EFoL as an SFoL
that feels like cheating

Itā€™s not cheating
Itā€™s a completely valid tactic