the point is solic is that bullshit shouldn’t exist
They still have impact on the game and they’re not on your faction.
Actually Inqs can, but not on scum though.
yeah, but it’s not as huge as an NK has because those neuts don’t have large KP like nks do
I don’t think it’s bullshit. You’re not allied with the NK.
so what? if you lost because of another faction comprised of a single player made a mistake, would you be happy, solic? would you?
i just decided that of all players you were the best to stab, and as it happened that basically guarenteed that both you, i, and your faction will lose due to massive numbers disadvantage.
Wasn’t towny enough to gain protection apparently.
solic, my point is that we want the setup to be balanced, and while NKs are theoretically workable in a vanilla environment they most certainly aren’t within the level of complexity we have right now.
If we want the setup to JUST be balanced we’d do better with removing all neutrals/King/Prince.
It has to stay faithful to ToL.
but what if you were, but it just happened that a Butler occupied the Phys that was protecting you. oops! now you’ve lost because two people who didn’t win with you played not well but badly
yes, but Solic, NKs aren’t as inherrent to ToL as any of those things. they don’t have to be there! of course i’m not suggesting removing the flagship features of the game, but NKs are just… a thing. that exists.
What if the Warlock redirected the CSing Knight into me?
This shit happens in rolemadness.
in that case a member of your faction screwed up. that’s not your fault.
And especially in multiball or with lost wolves.
I was talking from the perspective of scum here. Warlock isn’t in my faction.
I dont feel salt just cuz I lost cuz of a 3rd alignment
but in the NK case, you lost because both the villagers and the NK misplayed in a way that lead to your direct defeat.