That’s my arbitrary glossary for rule key words.
Attack: An attack is an ability that will kill a player unless they are *death immune*. An attack can also be *healed*.
Bleeding: A bleeding player will die after two nights if they are not *healed*. This is caused by certain day abilities.
Class Type: Each class has a type, which is displayed in the class cards. The types are investigative, killer, offensive, social, special and support.
Conversion: The act of converting a Blue Dragon player to the Unseen or Cult. Their class will change to an evil variation of their original.
Conversion immune: Players who cannot be converted. This can be permament or temporary.
Death delay: A Chronomancer can delay deaths for two nights. Delayed deaths can be healed or blocked by deathimmunity.
Death immune: Players who cannot be killed at night (except by bleeding). This can be permanent or temporary.
Frame: A framed player will appear suspicious to Blue Dragon players investigating them (They appear as k/o Cultseen, or if they were already k/o, they will find them as s/i, and they appear as compatible with Cultseen and incompatible with BD. An Observer who follows a framed target will see them visiting a person who died that night, or else a random visit if no one died)
Heal: Healing a player will prevent their death and cure any bleeding.
Imprison: The Prince can imprison a player every night. They will not be able to use their abilities, and the Prince can anonymously communicate with them.
Conduit: The Mystic has the ability to link minds at night. Linked players are able to talk to each other.
Occupy: The act of preventing a player from using their ability at night. After being occupied or redirected 3 times, a player will become immune to both.
Occupy & Redirection Immune: Players who cannot be occupied or redirected. This can be permanent or temporary.
Redirect: The act of changing a player's target at night. After being occupied or redirected 3 times, a player will become immune to both.
Royal Blood: Classes with this passive have votes for them to become King count twice.
Silence: A silenced player is unable to use their abilities for the rest of the day.
Unique: If a class is unique, that means there can only be one alive at a time.
Not finished yet, so please don’t hit me with your newspaper