Gamers don’t die, they respawn
Instead of having the most swingy doublekill on the planet, instead replace 2f1 with a 1-shot strongman kill
Words spoken from a true hero.
Unstoppable (Passive) - You cannot be occupied or redirected at night, even by abilities that bypass such immunities.
Jail (Day) - Jail a player. This ability cannot be redirected. (Infinite uses)
I think this works well with the addition of just a bit of text? (Although I don’t agree with the change but whatever)
Why are we even talking about changing the Prince’s text.
It’s perfect, easy to understand and quick to read.
edge cases
It’s not a change.
It’s a clarification.
Prince can’t be bypassed occed/redirected/stopped from your abilities.
Speaking of Prince-related edge cases, can we fix the exploit where it’s technically possible in sufficiently niche circumstances for a jailed target to act?
I literally pointed out that it’s not because we’ve allowed princes to be reidrected in the past
Moderror
It’s particularly hilarious
But it’s not. We allowed it. The “target changing” thing only applies at night.
Something like “You cannot act while jailed” would suffice I think
I know
But…the memes
For those unaware:
Aeric and Barbara are Court Wizards, Caelyn is any class.
Aeric uses Arcane Empower, then targets Barbara. Barbara uses Arcane Empower, then targets Caelyn. Caelyn is jailed.
Because of the Arcane Empower, Barbara is able to target Caelyn (I’m fine with this part of the interaction). However, because of Barbara’s use of Arcane Empower, Caelyn is now able to act through jail.
I acknowledge that it’s a funny interaction but Common Sense TM dictates that it shouldn’t be allowed to exist
This would solve all interactions with prince jail since cannot is the best keyword
What’s court wizard class
because I’m pretty sure it doesn’t allow you to act just like how you can’t even attempt an action in jail in tol
The Court Wizard
Blue Dragon Support
Arcane Empower (Day) - The player that you target with your ability tonight will bypass immunities (discounting conversion immunity) and be guaranteed to succeed with their actions. Their investigative abilities will always receive correct results. - 2 uses.
Magical Barrier (Night) - Protect a player from negative effects and conversion tonight. Does not prevent attacks. - Infinite uses
Ice Ward (Night) - Prevent anyone else from visiting your target. - 2 uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.