this would work better
eh
actually acolyte could be literally broken with that passive
actually solution
Acolyte gives the use of bleed to the cult leader
I’d use mine and Livi’s Acolyte.
I feel like it’s on the power end of the Apostle.
which is good because Killer and Social are the rarest classes to convert
read everyone’s favorite unbalanced gamemode if you want to see it.
You mean this one?
I mean it’s actually decent.
yeah.
just replace Inject with Rupture and it’s good to go
I still want my alch (the revised version that has stonewall and frame) and mole’s pretender/inquis in fol too
That works. Mine isn’t designed for FoL at all
Depends on what Acolyte version specifically though. It just feels inconsistent that killing is the only type that doesn’t have an appropriate conversion.
Livi and I made it because he always found it weird how cult didnt have a killer convert and it was inconsistent.
I still think abil uses should be nerfed with cult alts but other than that. its fine
unseen in base game and here is just a shittier cult.
buffing unseen seems impossible without changing abil uses and unseen isnt the problem.
cult is
cult has a regenerating leader, 1 more max member, much convert potential, doesnt need to swap claim as often, more expendable members
unseen has stronger abilities, death and occ immune converter that is the faction relies on
I think limiting cult alt abil uses would be a good change for cult to make it more balanced with unseen.
it also gives more of an incentive to kill as cult. (acolyte does exactly this but still.)
unseen also has more KPN than cult but still.
KPN doesnt matter as much for cult because of their factioncap
tl;dr unseen sorta sucks but we cant really buff it without highly changing it
changing it to ToL’s is a no because that MM is just a worse CL
a change to in the shadows could make the starting MM’s death put another unseen member into his shoes.
if we did the ToL version of this.
I highly dislike that because it makes the starting assassin important.
assassin is easier to kill than any other scum in the game and it should be expendable
Noble Gossip Idea
(to replace Sponsor)
Gossip (Night) - Target a player and learn if any and which of these things happens to them tonight. - Infinite Uses
Investigated
Occupied
Target was swapped
thoughts?
- Good Ability
- Bad Ability
- Good Ability but needs something (say below)
0 voters
in addition, an occupy on an immune class won’t show up as occupied. The occupy has to be successful
Maybe it could be like ‘Determine if target was targetted by a negative effect.’
This one seems kinda useless since it covers almost every non-killing/converting ability