Change “ideas”
If Alch heals a bleed, it gets informed of it + they get and additional use of steroids, alongside refreshing their passive
Merc changes (already suggested)
Prince unable to jail consecutively. Butler / Drunk can’t target the same player twice in a row
Frames now make the target appear as either the Assassin or the Cult Leader depending on the game type
Devil informed of the true flips of every player that dies.
King wins in stalemate positions (aka used grand jury already and other player can’t do anything) against all but neutral killer, Hunter, and CL without bleeds (1v1)
Poss can ‘force vote.’ Reaper gains alternate day ability that prevents a player from voting or using abilities that day.
The initial target of Demon’s funeral pyre when empowered is now bypass DI attacked.
Delete Electromancer
Add Sorc from ToL
They are occupation + redirection immune when not using Detonate
Mystic neighborizer
Priest loses secondary night ability. Gains day ability that allows dead target non-killer BD to use limited use night abilities on a one night cooldown usable on d3 afterward
Observer gains one [or two shot] shot ability (usable only on d3 afterward) that empowers their night ability to the original follow
MM foresight tracks+watches now as well
CL fanaticism now standardized. Only applies if the convert failed for any reason.
Maid has a 1 shot class type checker. Specials will appear as investigative
Pull rank only usable after not using a night ability the night before
Scorned bait and switch replaced with ability that protects a chosen one of their targets from death. Because duh
Chrono can delay deaths caused by bleed effects immediately. They will take an additional night to kill for obvious reasons.