this is way too far of a nerf. Right now it seems like you are trying to balance for people being bad at scum
which is why people gain immunity upon being occupied three times
Also there should probably be a Suicide thing for evils
Three times is three nights spent not being able to do anything, which is usually enough to close out the game.
this is way too far of a nerf. Right now it seems like you are trying to balance for people being bad at scum
It’s far too punishing what Town can do to scum, which is the problem.
Adding a link to the class card thread to the OP because holy hell why isn’t there one yet
The Sellsword
Neutral Offensive
Among Friends (Passive) - Immune to death at night, once. This passive will not apply if attacked by a Blue Dragon player, however. You will additionally appear as a member of the Unseen or Cult to investigative abilities.
Contracted (Passive) - Immune to occupation and target changing.
Stonewall (Night) - Prevent non-attack and non-conversion abilities from targeting your target. Can not target the same player two nights in a row. - Infinite uses
Intimidate (Night) - Occupy a player. - Infinite uses
See the blue dragon defeated at any cost.
What if we gave SS an ability copier that gives them a 1 shot version of a given non-converting infinite use ability when occupying a player?
SS steals (only if successful)
Knight: Guard
Archer: Mark
Drunk: Debauch | Only happens from WL passive
Butler: Occupy (lul) |
Sheriff/Paladin: Check
Maid: Matchmake
Princess: Flirt
Observer: Stalk
Court Wizard: Barrier
Physician: Heal
Chrono: Time Warp
Noble: Gossip
Priest: Last Rites
Alchemist: Crimson Potion
Reaper: Reap
Lich: Finger of Death
Maid: Matchmake
Would you just choose 2 targets with maid’s matchmake? Or would the same rules apply?
I’m figuring that out
I’m extremely late so I have no idea if you decided against this or for it.
But that’s extremely fucking stupid, no offence.
I’m extremely late so I have no idea if you decided against this or for it.
We didn’t do anything with it
Okay good.
Can you like say why… lol.
Scorned only has to get one mislynch to win, and that’s a problem.
How to address problem:
ToL Scorned
Isn’t it obvious?
It makes Fool stupid and unfair. Basically, Day 2 they’re like “Mwahahah! Exe me!” And then Day 3 they are trying to plead for their lives. It makes it basically obvious that they are Fool and they will be executed on a day they will not win on.
Also Fool’s wincon is fine already, it’s Fool itself, that’s the problem.
The Scorned is a easier Devil that shouldn’t exist.
Devil has a harder chance than the Scorned of winning, the Scorned needs 1 mislynch, the Devil needs 3.
If you’re an obvious Fool, you don’t deserve to win.
Also Fool’s wincon is fine already
Disagree.
It makes Fool stupid and unfair. Basically, Day 2 they’re like “Mwahahah! Exe me!” And then Day 3 they are trying to plead for their lives. It makes it basically obvious that they are Fool and they will be executed on a day they will not win on.
That’s the point?
They would need to be more tactful instead of trying to strictly look as scummy as possible.
That Fool idea makes it into an obvious Fool.
No, it makes it harder not to look like an obvious Fool. Fool is too easy, so it should be made harder.