[FoL] Forum of Lies 28 - ENDGAME - BD + Crus win (9/18)

I think we call that: unbalanced

yeah but they lost as the uninformed majority too

Cult has always kinda been weak compared to Unseen tbh.

Also Unseen recently got
A huge buff

but seriously

MM is investigation and redirection immune

unseen has more than one (1) bleed

Yeaaaaaah

and death immune

CL can get entirely pushed around while MM is a powerhouse

is there? 1 lynch into 1 jailexe, while the archer and any offensives also target whos left

1 Like

Trust me

i wouldnt be surprised if Geyde has some changes in mind after this game

2 Likes

I did do some investigative work as an Archer.
My NK hunt was successful in finding the Sorcerer.
So I should get MVP too for helping to hunt the NK.

At the very least CL is infinitely replaceable
But Cult’s preference for longer games just doesn’t work here tbh

MM is p strong

I dont think we just plug all of that into CL though

id be for making the KP less focused on CL IMO

I wont say, but there is a way to actually still live past this night

but, it requires like stars to align

/shrug

dont say further

could pretty much turn the acolyte into the starting cult and have him have KP

The Incendiary :shield: :crossed_swords:

Cult Special
Burning Presence (Passive) - Your presence brings the following effects, even after your death:

  • There will not be a king
  • There will be no neutrals
  • All Blue Dragon members will be a peasant, and have no abilities
  • All cult players will be The Incendiary
  • Only 1 cult member may act each night

Curse (Night) - Channel Mithras’s Power to curse a player - Infinite uses

Mithras’s Wrath (Night) - Kill all players who have been cursed. Can be used alongside Curse . - 3 uses (shared between all cult members)

Your objective is to have equal numbers or greater to those of the Blue Dragon

this is the CL change that needs to happen

3 Likes

but then its too similar to Unseen though in that way.

1 Like

bring back cult alts

what if KP was more of a factional thing

like every cult had ‘ritual’ ability, only 1 cult could use it per night, but it can be used along side other abils

every cult’s ‘ritual’ ability would literally be kill someone, but all of them would have a little something, like seeker will learn other visitors to their target. Another possibility is that it gives it to regain a use of an abil for whoever does the kill. CL’s ‘ritual’ ability would be eradicate

just thought of the above because having cult’s KP tied to whether your able to get a convert off feels a little eh but I can see why people might not like it, as its not really similar to ToL

Add cult points to ToL
What could possibly go wrong :^)

1 Like