FoL's Annual Mash - Signups (47/47) - Full

might join but no chloe, arete, geyde, or datbird cards

it’s the exact plot as cfm2 but the faction leaders got bored and decided to go play scribbl instead

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Frost :D

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There’d be an orange and black 5 card tho

With a dumb solar car joke

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but AK card

Enemy Within faction when

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mafia but its pve instead of pvp

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Isn’t that just wolflord

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Fun fact: if you claim a non-Town role as IC (which iirc believe is called Traveler?), the AI will believe you. They will lynch you and proceed to blame you for claiming a non-Town role.

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rt

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Damn…

This AI perfectly replicates Townplay.

From the crappy votes to blaming the person they just killed after for sucking

My role card says Goon.

What does this mean? Is it making fun of me? ):

Okay, nevermind, they don’t blame you anymore.

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Quick, what game is this?

Direwolf/Wolflord

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Thank you.

I find out FM 2 does has illuminati which give me warmth.

Hard to imagine that is just one year ago

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Town Power Roles:

To determine the town power roles, roll a d7 seven times and mark down the numbers. Each roll corresponds to a grouping below.

1-2: Investigative
3-4: Protective
5: Chronomancer
6-7: Killing

Mark down the number of each grouping and add the corresponding roles from the table below.

Investigative Protective Killing Chronomancer
1 Naive Cop Bodyguard 1-Shot Vigilante Chronomancer
2 Paranoid Cop Doctor 2-Shot Arsonist 2 Chronomancers
3 Naive Role Cop Elite Bodyguard 4-Shot Vigilante 3 Chronomancers
4 Avanoid Role Cop Super Elite Bodyguard 8-Shot Arsonist 4 Chronomancers
5 Insane Cop 2-Shot Suicide Bomber 12-Shot Vigilante + 4-Shot Arsonist 5 Chronomancers
6 Vanilla Town 2-Shot IC Prince 17-Shot Vigilante + 15-Shot Arsonist 6 Chronomancers
7 2 JoATs (9x Tracker, 9x Motion Detector, 9x Doctor) 2 JoATs (9x Tracker, 9x Motion Detector, 9x Doctor) 2 JoATs (9x Tracker, 9x Motion Detector, 9x Doctor) 2 JoATs (9x Tracker, 9x Motion Detector, 9x Doctor)

Add as many Vanilla Town roles as necessary to bring the total number of Town roles to 14.

Mafia Power Roles:

Count the number of town power roles from above, then take that number minus one. Roll a d7 that many times and mark down the numbers. Add the corresponding roles from the table below.

Mafia Roles
1 Mafia Pit Hag
2 Mafia Roleblocker
3 Mafia Omnibusdriver
4 Mafia Loyal Compulsive Gladiator
5 Mafia Priest
6 Mafia Wish Granter
7 Mafia Alignment Cop

Add as many Mafia Chronomancer roles as necessary to bring the total number of Mafia roles to 5.

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holy shit

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what if i roll 7 of the same grouping??? oh no!!!