mostly other classes being better
also your class was rather rand-dependent which i consider a bad thing
you could get fucked by the rand or you could have a super easy win
that’s a fair point
but then again
you can do it with other classes too
like noble
You die for it
Should be bad enough
It won’t stop players from playing suboptimally.
“oooooooooo BOUNTY BOUNTY LYNCH BOUNTY ITS BD BUT BOUNTY BOUNTY CONFIRM I WANT CONFIRM”
is a good meme
Let’s lynch the townread BD so we have a confirmed Noble and another lynch
it’s not a bad class
but it would be better in a setup which is less randomized
same applies to frost’s demwir
you could have some incredibly difficult games and some hyper easy ones
Sounds like an optimal time to use desperation
yeah i get it
we’ll have to see if it becomes a problem
LOLOLOL BOUNTY
Missionary dies
Okay we must now execute the noble
i would like to believe our players are not dumb enough to waste their most powerful ability to save a wolf or someone they don’t even townread
#BountyTheMissionary
Oh wait… Bounty doesn’t trigger on neuts, forget it
Could be +EV to waste time if they believe that wolf would get lynched next day.
I’m not trying to evaluate if this play is really good or not, but I wouldn’t be surprised if someone tries something like that on an outed wolf even.
I probably just don’t like the idea of reducing the reliability of day play when the setup is already relying largely on mechanics.
Who’s a Rick and Morty Fan?
The Missionary still needs to kill themselves and waste a day for it to work. Not really worth it especially as there’s conversion in the game as well.