Grand Idea FoL - Ashe's Version

714
I’m thinking on how Ethereal Mage would work with this wincon
“See Marl lose”
Named Ethereal Mage (17)

715

The Rogue of Heart

Nepeta - Each night, occupy a player.

All punctuation except “!”, “?” and “,” may not be used. All uses of ‘ee’ must be substituted with ‘33’ and :33 or :333333 in some variant must be used at least once per post.

Alignment is random and converted class is the same

716

The Sylph of Space

Kanaya - Each night, protect a player from all visits.

The first letter of every word must be capitalized. Otherwise, you may use perfect syntax and grammar.

Alignment is random and converted class is the same

717

Jazz Killer

Neutral Social
No abilities
If Jazz is in the game you can only try to lynch her and noone else

If she dies you win

If Jazz is not in the game, she is pulled into the game and given a role

Post 718

Demigod

Neutral Special

Fools. (Passive) - If you are alive on Day 3, the message “You feel a trembling in the depths of your soul. A powerful ability is about to be used!” will be sent. On Days 5, 7 and 9 and so on this message will also be posted.

Tremble Mortals, and look at your true despair! (Passive) - You are immune to death at night. Should you use Godlsayer you will lose this passive

Unchained (Day) - Your kill will become more powerful. The first time you use this, your kill will lose its cooldown, the second, it will become a strongman kill. (Infinite uses, only usable on Days 3, 5, 7 etc.)

Godslayer (Day) - Seal all your other abilities and give the announcement “The Godslayer, Aeshettar has been activated! In 2 days, unless the Demigod is dead, every single non-Demigod will die!” (1 use, only usable on Days 3, 5, 7 etc.)

Cursed Rune (Night) - Occupy every single player and kill a player. (Infinite uses, only usable on Nights 3, 5, 7, etc.)

Slash (Night) - Kill a player. (Infinite uses, 1 day cooldown.)

You win when you are the last person who dosen’t need to survive standing.

719 - Passive Handmaiden (42)

Gentle reminder.


720
The Nooble: The Noble, but every post must contain the word noob or else you will be modkilled. 1 warning. If Isaac_Gonzalez rolls this class, he automatically wins.

1 Like

721

The Pencil Sharpener

Brrrzzzt (Passive) - Any player that has a class that has an edit in the Grand Idea thread (excluding this one) is attacked the first night with no way to prevent it.

Improved Model (Passive) - If someone was caught editing (not quickedit), you will attack two chosen players during that day. The day will not end. There is no limit as to how many times this can happen.

Malfunction (Passive) - If someone is accused of quickediting by someone other than you, you will be healed tonight.

Sharpen a Face (Night) - Attack a player. (2 uses)

Goal: Survive.

2 Likes

how many uses? or is this a third passive? why is the night ability in between the passives :thinking:
(yes i am trying to get you to edit it lol)


722

lnquisitor

NeutraI lnvestigate
No One Expects The Spanish lnquisition (Passive) - Your visits are hidden.
Holiest Blessing (Passive) - You are immune to death twice. This will be lost once you achieve your objective.
Preemptive Strike (Day) - If the player you target with Find Magic tonight is a magic user, then you will attack them. This cannot be framed. [2 Uses]
Piercing BIow (Day) - Your attacks bypass immunity tonight. [2 Uses]
Find Magic (Night) - Determine whether a player is magical or not. [Infinite]
RuthIess Efficiency (Night) - Attack a player. They cannot be healed. [3 Uses]
Your objective is to kiII aII magic users.

1 Like

723

Demon Lord Zeraxos

PGO Demon (Jerma Rumble)

The formatting of this hurts me. Putting Night abilities in between Passives… ouch.


724
Luchador
(Exchange Face, Heels, & Tweeners with BD/Town, Scum & Neutrals respectively. Day Signature is automatically unlocked after Night 3.)

This was my favourite class from my FWF game. Everything about it just… worked.

1 Like

725 (This is what happens when someone insults my formatting)

Hybrid

(Everything said in parenthesis for 724 under the card applies here and for 726)

726


Nerbins enjoy getting your posts deleted

Named Pugchemist (488) that may only target nerbins while he is alive and in the game.

1 Like

You’re not allowed to have the same class twice in a row @Nerbins

Also @Pug what number is pugchemist lol I’m too lazy to go and find it


727

lnquisitor

NeutraI lnvestigative
No One Expects The Spanish lnquisition (Passive) - Your visits are hidden.
Holiest Blessing (Passive) - You are immune to death twice. This will be lost once you achieve your objective.
Preemptive Strike (Day) - If the player you target with Find Magic tonight is a magic user, then you will attack them. This cannot be framed. [2 Uses]
Piercing BIow (Day) - Your attacks bypass immunity tonight. [2 Uses]
Find Magic (Night) - Determine whether a player is magical or not. [Infinite]
RuthIess Efficiency (Night) - Attack a player. They cannot be healed. [3 Uses]
Your objective is to kiII aII magic users.

(Yes I am using this class every time I see someone fuck up)

2 Likes

728

When this slot is rolled, all three of these classes will spawn.

Jerma
Unknown Special
thatfuckinface

Clones (Passive) - If you die, return to life in two days. Your alignment will be randomized upon resurrection.
You know, don’t say sw-swears (Passive) - If any player swears, modkill them immediately.

ITS OVER (Day) - Kill a player, and you will die the night after using this if they aren’t neutral. You must preface this by saying ITS OVER in chat, quoting your target. (Infinite Uses)

Host Rumble (Night) - During the next day, players must only talk in the third person, using wrestling terms instead of normal ones. The player who does this the best cannot die to the ability. At the end of the day, modkill two players who are not under the protection provided by winning. (3 Uses)

You win when all other Jerma-themed characters are dead, or your faction is victorious.


Glue Man
Neutral Killing
GlueMan

Ex-Boston Celtics Captain (Passive) - Immune to occupation and redirection.
The Original Shit Character (Passive) - You will appear as suspicious to investigative abilities. Immune to death from Non-Jerma related killing abilities. When all Jerma related characters are dead you will be able to use both night abilities in a single night.

RIGHT KICK (Day) - Jail a player tonight. (Infinite Uses)

ANOTHER RIGHT KICK (Night) - Execute your prisoner. If they are neutral or Jerma related, you will add three random bastard mechanics to the game. (2 Uses)
From Downtown (Night) - Kill a player at the end of the next night. (Infinite Uses)

You win when all members of the main factions and Jerma-related characters are dead.


Gabe Newell
Neutral Killing
LordAndSaviour

Worth the Wait (Passive) - When anyone mentions anything related to HL3, dayvig them.
President of Valve (Passive) - You may step up to become king before any other player.

Backstab (Day) - Kill a player in cold blood. Their flip will be cleaned. If they are Neutral or Jerma-related, you may kill an additional player. (Infinite Uses)
Bribery (Day) - You will not be able to be jailed tonight. (1 Use)

Dead Ringer (Night) - If die from abilities tonight or during the day tomorrow , you will flip as a class of your choosing and continue playing. (2 Uses)
Announce HL3 (Night) - Kill all players. This will be guaranteed. (0 Uses, cannot gain more than this)

You win when all other players are dead.

2 Likes

729 (Jerma related)


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Dick Dastardly Richard :shield:

Neutral Special
It’s my birthday so I get to drive the car (Passive) - One player will spawn with the Mayan treasure. All their Investigation results will be warped while they hold it. If they die, the Mayan Treasure will go to somebody else.
Hater of Rats (Passive) - You will know all identities of players with rat related classes. Additionally you are immune to death once.
The Paper Bag (Night) - Check to find if a player has the Mayan treasure. If they do, you will kill them and take the Mayan treasure if they die. - 4 uses
Your objective is to find the Mayan Treasure or survive to see all rat related classes in the game die.

2 Likes

730 (Jerma Related)

Can only spawn when 729 was rolled.

The Giant Rat :shield:
Neutral Special
Ratrar

Rats, rats, we’re the rats. We prey at night, we stalk at night, We’re the rats. (Passive) - If you die at night, a random convertible player becomes the next Giant Rat in two nights. You know which player has the Mayan Treasure at all times.

Total Subterfuge (Night) - If your target is Dick Dastardly Richard, attack them. (2 Uses, shared)

Your objective is to see Dick Dastardly Richard and Blue Man (if they spawned) die.

2 Likes

731 (Not Jerma Related)

Killjoy

Named Pugchemist (488) that can only target Pug while he is alive and in the game. If Pug dies, they than only target Maxi.
Totally does not need to be killed for Jerma to win.

1 Like

@Nerbins don’t delete it ffs or we’re going to have to change all of the numbers


732

lnquisitor

NeutraI lnvestigative
No One Expects The Spanish lnquisition (Passive) - Your visits are hidden.
Holiest Blessing (Passive) - You are immune to death twice. This will be lost once you achieve your objective.
Preemptive Strike (Day) - If the player you target with Find Magic tonight is a magic user, then you will attack them. This cannot be framed. [2 Uses]
Piercing BIow (Day) - Your attacks bypass immunity tonight. [2 Uses]
Find Magic (Night) - Determine whether a player is magical or not. [Infinite]
RuthIess Efficiency (Night) - Attack a player. They cannot be healed. [3 Uses]
Your objective is to kiII aII magic users.

(Yes I am using this class every time I see someone fuck up)

733

The Fool