734
Double Crosser
Neutral Special
What Did You Expect (Passive) - While you are alive, no one except you can win. You cannot die to anything bypassing immunity or healing except by the Prince(and other variants).
Faked Death (Passive) - If you die, you may choose to flip as any class or to not flip at all.
Intercept Information (Day) - All investigations will receive false feedback tonight. This does not affect Framing in any way. [3 Uses]
Failure Is Not An Option (Day) - Pick a player. They will turn into the Double Crosser if you die. This ability cannot be prevented in any way and bypasses all conversion immunity. If you would be lynched but still have a use left, then you will be able to use this before you are lynched. If the player you targeted dies, then regain the use. [1 Use, Shared]
Plant Evidence (Night) - Plant evidence on 2 players, framing them permanently until you they die. You may only have 2 people framed at once until one of your framed targets is executed. You will gain benefits each time one of your framed players is executed. [Infinite]
- 1 Execute: You will gain a use of Emergency First Aid and can frame an additional player.
- 2 Executes: You will become immune to death once. You will be notified if you lose your death immunity
- 3 Executes: Gain a use of Failure Is Not An Option.
- 4+ Executes: Become permanently immune to death and gain a use of Emergency First Aid.
Emergency First Aid (Night) - Heal yourself tonight and the next day, you are occupy immune when you use this. [2 Uses, Shared]
Your goal is to have a Double Crosser alive at the end of the game.