Grand Idea FoL - Ashe's Version

1191

Marth

Smash Support
Tipper (Day) - Your abilities will have increased potential this night. 3 uses
Counter (Night) - Anyone who visits target Smash player will instead be redirected to themselves. Tippering this will attack all targets to the Smash player. Can be used once on self. Infinite Uses.
Shield Breaker - Remove a players occupation immunity. Tippering this will remove a players death immunity. Infinite Uses.
Defeat the good faction and any neutrals that stand in your way

1192

Beppe

https://captaincomicbook.files.wordpress.com/2015/11/knightserrant_01_026.jpg

Blue Dragon Killer
Armored (Passive) - Your first successful use of Defend will not kill you.
Unvoluntary Cross (Passive) - At the start of Day 5, you will join the scum faction with the less members if they have at least one member alive. If no scum factions were rolled or alive, Beppe can choose either to become a Paladin or a Knight. Please notice that the uses of Cleanse or Smite won’t be refunded.
Cleanse (Day) - The player you target with Defend will also be immune to conversion tonight. - 2 uses
Knight’s Errand (Day) - Select a player to follow your errand and convert them into Wilfrid (1188) - 1 use.
Defend (Night) - You will guard the target player tonight, giving your life to kill their attacker(s) - Infinite uses
Smite (Night) - If anyone attacks you tonight, you will kill them. Bypasses night immunity. You will be immune to death and conversion while doing this. - 1 use
Defeat the Unseen or Cult and any neutrals that seek to do you harm.
Converts into the Enforcer, the Templar or the Acolyte as choice of the converter. Converts into Libitina.

1193

Reroll this slot.

@ashe stop this bully
1194
Memesky is back
Named Memesky (88)

1195

You can’t see him

  • Named Fan Favorite (571)

1196

The Laziest Class in this Thread

Neutral survivor with no abilities

1197

net-compress-image

Chururira Chururira Daddadda!

Neutral Killer
Passive - Chant along! - At the start of day 1, if this class is present, the host will announce that “Tension runs through everyone inside the classroom.”
Everyone who visited you will be forced to post the lyrics of Chururira Chururira Daddadda next day. At the end of day, they will be “punished” (A.K.A killed), piercing death immunity, and erasing their logbook and class card, reveal their logbook and class card to yourself privately.
The post restriction also applies to the neighbourhood chat. If the player who got affected breaks the post restriction, they will be modkilled immediately, along with one person of your choice (and of course, their logbook, class card will be erased and will be revealed to you, too.)
Passive - I won’t stop till I’m the last one left~ - You are night, day, occupy, and redirection immunity. This passive will be disabled when there are 5 players remaining (including yourself), because you think the sole survivor has been determined.
Day Ability - Come! Come! I’ve got some info! - Target someone and attempt to guess their faction. If you guess their faction correctly, they will be immediately killed, piercing death immunity, wiping their class card and logbook, and also revealing their class card and logbook to yourself, in addition, you are allowed to guess again. (maximum 3 guess per day) If you guess incorrectly, disable your own two passive for one night and prevent you from guessing again today. [infinity uses]
Day Ability - Come! Come! It’s erasure! - You frame someone for tonight. If someone visit the target you framed, both the target and people that visited the target will gain the post restriction effect of Chant Along! [3 uses]
Night Ability - Everyone, in the blacklist class! - Redirect two people to two target of your choice. You can also redirect someone to yourself. You can’t redirect two target to the same target. You also can’t redirect the same target two in a row. [infinity uses]
Night Ability - Oh wow! They’re already gone, classmates at zero! - Check two player, revealing their faction to you. [3 uses]
Wincon: Be the sole survivor of the game.

1198

Anniversary

Neutral Special

A Ear? (Passive) - You are immune to death once and are not allowed to use the letter Y. Failure to do so 3 times will result in a mod kill, bypassing everything. You may only roll this class if you have been here for a year or more.
Anniversary Badge (Passive) - You are immune to negative effects from classes 366 and up if you have been on the forums for at least a year. Before the game starts, you will be able to pick a win condition from any classes before 366.
365 (Day) - Pick a day ability from classes 1-365. That will replace this day ability. This cannot be stopped in any way. [Infinite]
365 (Day) - Pick a day ability from classes 1-365. That will replace this day ability. This cannot be stopped in any way. [Infinite]
Three Hundred and Sixty Five (Night) - Pick a day ability from classes 1-365. That will replace this night ability. This cannot be stopped in any way. [Infinite]
Three Hundred and Sixty Five (Night) - Pick a day ability from classes 1-365. That will replace this night ability. This cannot be stopped in any way. [Infinite]
Insert goal that you picked.

1199

Debauchery - Blue Dragon Offensive
Passive(1): I’m the liqoururur - Immune to redirection and occupation.
Night Ability(1): Debauch - Force someone to target you.
Night Ability(2): Hangover - This makes the player’s day abilities and night abilities backfire, until the end of the next night. (2 Uses)
Goal: BD win.
Convert Immune.

1 Like

1200
Soulshade - Blue Dragon Offensive
Passive(1): End my suffering, cannot be healed or protected at night.
Day Ability(1): Coffee, You’ll stay awake all night avoiding attacks (2 Uses)
Day Ability(2): Alcohol, You’ll get drunk Occupying yourself and visitors tonight (1 Use)
Night Ability(1): Negative Vibes, force someone to target themselves tonight. (4 Uses)
Night Ability(2): Complain, Complain to someone occupying them and there visitors (2 Uses)

Coverts To
SellShade - Unseen Offensive
Passive(1): End my suffering, cannot be healed or protected at night.
Day Ability(1): Coffee, You’ll stay awake all night avoiding attacks (2 Uses)
Day Ability(2): Alcohol, You’ll get drunk Occupying yourself and visitors tonight (1 Use)
Night Ability(1): Negative Vibes, force someone to target themselves tonight, framing them.(4 Uses)
Night Ability(2): Complain, Complain to someone occupying them and there visitors (2 Uses)

I made a class based on myself because It’s TOL cannon.

1 Like

Post 1201

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The Knight

Neutral Special

Three to five random players will be given the status “Infected”. They will know they have The Infection, and they will be unable to attack each other during the night while The Knight is alive. The feedback will be presented alongside their rolecard, “You have The Infection running through your veins. All night attacks directioned to other Infectioned players will result in a fail — sometimes.

Vessel (Passive): You can absorb SOUL from the players you attack — not necessarily kill — to be able to cast spells. Each time you attack someone, you’re granted 1 SOUL. You cannot keep more than 5 SOUL at the same time. You start with 2 SOUL.
Void (Passive): If you die at night, you will revive in the day following the next night.

Old Nail (Day): If target player has the Infection, you will attack them, but it has 100% chance to fail and they will be notified of the action. If they don’t have the Infection, you will know, but don’t proceed with an attack. Infinite uses.
Dream Nail (Day): Use 2 SOUL. You will know the exact action and feedback the target player got the night before this ability is used by the end of the current night. If they have the Infection, you will also be notified. 2 uses.

Pure Nail (Night): Attack a player. If they don’t have the Infection, you will instead take your own life.
Abyss Shriek (Night): Use 3 SOUL. Attack two players, bypassing anything.

Goal: Survive to see all the Infection gone.

1 Like

Post 1202

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Zote the Mighty

Neutral Social

Trapped (Passive): You will start trapped, and you must be visited by someone during the first night, otherwise you die.
Pride (Passive): You cannot be healed, neither be target of an ability that prevents visits at you in any way.

Rivalry (Day): Choose someone to oppose. If they attempt to attack you during this night, you will instead kill them, bypassing heals. 2 uses.
Neglect (Day): Choose someone to despise. They cannot be visited by anyone that is not an attacker this night. 3 uses.

Grey Prince Zote (Night): Appear at the dreams of someone as the Grey Prince Zote and challenge them to a duel. You have 20% of killing them. Everytime you use this ability increase another 20% at your chance to kill. You are only able to visit someone you had previously targeted during the day at some time.

Goal: Survive 5 nights.

1 Like

1203

Devout King

1204

Evil King


Probably gonna make a Turbo cause why not

1205

The Roles of the scumteam will be revealed publicly. Reroll this slot.

1206

Orangeandblack
EK that flip as ek but secretly wins with BD <3


gotta add “reroll this slot”

1207

If there is a Scorned in the game, or a class that would otherwise need to see players die regardless of their class or alignment, randomise their targets every day/night cycle. Reroll this slot.

1 Like

1208

On Night 2, 2 players roles will switch, they will be able to win with each other and have a night chat together. Reroll this slot.

1 Like

1209

That’s how Mafia works.

Named level 35 boss

1210

Good King but they have an unlimited use of Royal Pardons and must use them every day on someone or else they will be modkilled.