Passive 1:
No allegiance - Death immune at night. Upon becoming king the death immunity is lost, and you start with 0 charges of guards.
Day ability 1:
Pro pretender - select a player, if they are non- unique then you will be able to use their primary ability tonight. (Unlimited uses) {3 day cool down}
If you select a unique class then you will be given a message that they are unique.
Night ability 1:
Actor - (this will be replaced with an ability chosen by “pro pretender”)
Night ability 2:
Kinslayer - attack the king. (2 uses)
Win con - become king and survive
———————————
Here are some of the abilities you can get(also the converted classes for unseen are the same)
Butler,invoker, drunk - occu a player
Cw, ritualist - swap two players
Knight, merc - guard a player
Noble, apostle - maid spy
Observer - follow a player
Phys, alch - heal a player
Sheriff, pala, seeker - discover a players faction
Fool - hide ability
Princess, seeker - discover a players class type