Hypnotist (Neutral Investigative)
Day Ability 1:
Sleep - Put a player to sleep for the day [2 uses]
Night Ability 1:
Gaze - Determine a player’s faction [unlimited]
Night Ability 2
Hypnotize - Convert a player to the opposite faction. No effect on neutral players. [2 uses]
Lore:
The hypnotist is a sneaky traveling salesman who can make anybody believe what he says is true. He uses this ability to get people to buy snake oil. He can get away with anything.
Win Condition: Survive
Comments:
There isn’t a neutral investigator yet. I was trying to come up with ideas for neutral classes people would want to keep around. I think it would be really powerful to turn an unseen/cult member back to the good side.