A Sheriff doomed to live its life hunting down the unseen, craving their whole life to just be a Princess.
A Mastermind who is tired of leading and prefers the life of a Servant.
A lone Reaper longing to murder its victims in more inventive ways like that of a Possessor.
it’s all possible in Double Trouble. You too can work two jobs.
General Gameplay Information
Host is Solic
Co-host is Lord RNG
Halp I need major host help for this if it’ll be a turbo thing
Gameplay
- Day 1 lasts 15 minutes and will not have an execution.
- Days last 30 minutes, or until a majority is reached for execution. Sunrises (hosts calculating actions) are aimed to be done ASAP. Nights last 10 minutes.
- All actions must be sent to the host.
- Everyone is allotted two different classes that are the same alignment like Sheriff|Princess, Chronomancer|Butler, Mastermind|Arbalest. You cannot roll Physician|Physician for instance.
- You may use an action of each class that you are allotted during each phase, so a Chronomancer|Butler may use Pocket Dimension and Nightshade Wine during the same day. They however cannot use Concentrated Wine and Serve Wine in the same night. They have to be of the different classes.
- Passives of a subclass count towards the whole class.
- Any interaction that is unclear with multiple classes will be resolved through RNG mayhem. For instance, the Observer will randomly track one of their targets subclass actions and the Drunk will randomly redirect one of their targets subclass actions. The Princess will randomly get one of their targets subclasses their type options. The 3rd convert loses a random subclass upon being promoted towards Assassin|Random Unseen Convert.
- Neutrals can win through accomplishing either of their goals.
- The Neutral killer rolls an additional Neutral killer, so Possessor/Reaper or Sorcerer/Demon for instance.
- The non-unique duplicate class limit is raised to 4.
- Uniques spawn in their normal capacities and are limited to 1 in the entire game including their converted counterparts. No Priest + Soulcatcher.
- The Cult, The Paladin and The Prince cannot spawn.
- The Unseen will talk through a special Discord server or forum message.
- The Priest will speak with the dead also throughout the day through a separate Discord server or forum message.
- Take complaining of the horrible imbalanced scenarios to Grande Idea turbos or something
Executions
- To accuse someone say “/accuse [player]” or “/vote [player]”
- Should the votes reach the majority, that player will be executed and the day will end.
- At the end of the day, the player with the most votes on them will be executed. Ties are broken randomly.
- You cannot vote yourself or no lynch.
Picking a New King
- If there are less than 4 players a new king will not be selected.
- When the king dies a 5 minute period starts. In this, players may vote in their class PM for who they want to become the next king.
- Whoever receives the most votes in this period will be crowned king. If votes are tied, a king election will be held the next day to determine it.
Action Results
Feedback List
Journals
Journals in a turbo, are you kidding me?
Classlist
King (65% Good|Random Blue Dragon, 35% Evil|Random Unseen)
Mastermind|Random Unseen
Assassin|Random Unseen
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon
Random Blue Dragon|Random Blue Dragon / Random Neutral Non-Killer|Random Neutral Non-Killer
Random Neutral Non-Killer|Random Neutral Non-Killer
Neutral Killer|Neutral Killer
Classes
Example Class Card:
The Archer|Maid
Blue Dragon Killer|Investigative
Multi-shot (Day) - If you fire an arrow at one of your marks tonight, remove all marks and attack any other player whose mark was removed. You are immune to redirection this night. - 2 uses
Change Sheets (Day) - Target two corpses. At the end of the night, learn if they were killed by the same player. - 2 uses
Rumor (Day) - Target player will be “last checked” in regards to Matchmake. Cannot be used day 1. - 2 Uses.
Eagle Shot (Night) - Fire an arrow to kill your target. This ability is disabled if you kill a member of BD with it. - Infinite uses
Bulls-eye (Night) - Place a mark on target player. A marked player is no longer passively death immune. You may have up to three marks. Targeting a marked player with this ability will remove the mark. Targeting yourself will remove all marks. Marks disappear on death or class change. - Infinite uses
Matchmake (Night) - Test if target is compatible with the player you last checked. - Infinite Uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.
Converts into The Arbalest|Handmaiden