[Joke Class Suggestion]The Known

The Known

Neutral Special

Passive (Known Presence) - Everyone will be notified of your presence.
Passive (Protector) - Anyone visiting you will be Death Immune & Conversion Immune for the night.(Locked if The Known has decided to join The Unseen/The Cult.)
Passive (Enemy) - Anyone visiting you will not be affected by The Court Wizard’s Empower.(Locked if The Known has decided to join The Blue Dragon.)

Day Ability (Announcement) - Make an announcement , silencing The Court for 5 seconds.(1 Use - The Path of Progression) / Day Ability (Silence) - You can’t be accused of treason today.(1 Use - The Path of Destruction)
Day Ability (Choose Your Destiny) - Decide your alignment.(Infinite Uses - The Path of Progression - [The Blue Dragon] or The Path of Destruction - [The Unseen/The Cult] ~ Must choose your alignment until D4)

Night Ability (Peaceful) - Anyone visiting you will be cured of Negative Effects.(2 Uses) / Night Ability (Friends) - Anyone visiting you will be vulnerable to Negative Effects.(2 Uses)
Night Ability (Revenge) - If a member of one of the opposing factions visit you , you will kill them.(2 Uses - The Path of Progression) / Night Ability (Request) - If a member of your same faction visit you , you will learn their identity.(2 Uses - The Path of Destruction)
Goal: Survive.

Faction Goal: If The Known dies , your faction loses.

This seems like a fun class, and i would love to play it, however it feels like the game revolves around this class, taking importance away from Kings, Princes and CL/MM, since this class decides who wins the game.

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