Unseen Changes, ver Kape.
EK - https://forum.imperium42.com/t/starting-king-changes/78177
Assassin:
Apprentice - additionally, if the starting Assassin or MM become King, this passive is passed down once to the current convert.
Distract - will additionally prevent voting.
Duchess:
Bat Eyelashes (inf use): Reveal target players class type and faction.
Handmaiden:
Analyze: (inf use): Target 2 players and get info based on their class type.
If they have the same class type, you will learn their classes.
If they have the same class group (flirt), you will learn that.
Otherwise it will return incompatible.
Herbalist:
Class type changed to Social.
Illusionist:
Mind Blur replaced with Snoop (2 use).
Marshal:
Probe - will additionally be able to target other Unseen, same feedback as Surveille.
Probe - will return “X is Neutral” if you target a Neut class instead
Mastermind:
Foresight (4 use): Learn target players converted class type. If they are convertable, you will additionally learn who they visit tonight.
Nightwatch:
QoL change: Watch Carefully feedback updated to reference other abilities that return class. (Currently its a orange system message and thats ugly)
Watch Carefully - will additionally be able to target other Unseen.
Poacher:
QoL change: Fix the bug where Snare Trap returned multiple occupation messages under certain circumstances.
Timesnatcher:
Dark Dimension (3 use): Disguise target member of the Unseen making them appear not suspicious to investigative checks. Can target self.