I made a King rework earlier today and people didn’t seem to like having oe ability with the king. People also didn’t understand the concept. So this concept is much simpler
King
Passive: tenacity - Immune to being occupied at night and immune to target changing.[same passive as before]
Passive: loyalty - if you are the starting good king and is executed by the court then the court will not be able to vote anyone up for treason tomorrow. [same passive as before]
Day ability 1: Decide fate - instantly exe or pardon the player on trial, this will veto any votes that have been made. (1 use) [same ability as before]
Day ability 2: Double duty - have a player work two shifts tonight, allowing them to target up the two players with any night ability that allows them to visit a player (Meaning classes like Noble can’t use maid spy on two people, because that doesn’t make sense). (4 uses)
Note:
This ability does not effect ANY unique classes. The King will not know if this has effected them or not. _
the player effected by this can also choose to only pick one person that night if they choose so
If the player is unique, he will get a message saying “The King has requested you to do a double shift but you denied it”
Night ability 1:Royal finger - The King’s next vote for treason will count twice.(infinite uses) [same ability as before]
Night ability 2 - Royal Guards - send a guard to protect a player, can protect yourself. (Starting king has 5 and any other king has 3)