it’s slightly frustrating that the game can be gg at rand if every wolf is competent
5 competent wolf players vs 5 competent town players, and 15 poor town players, is going to equal a wolf win
the amount of skilled players might be equal, but the percentage is anything but that
clearly the solution is to make every setup town sided :^)
even that fails
case and point: scp fm
obscenely townsided mechanically
town still finds a way to collapse
Just town things
Better solution
Every setup must only include town and 1 compulsive guilty child
Surely they can’t botch this right
Thinking.
What if everyone itas one another?
What if there was a neutral mash role whose gole was to die via Self-ITA specifically
How would this be made interesting
Nah.
Dying from another ita, though…
Hot take
I would never want to be an ACT in Flight Simulator X
But watching them on YouTube is super fun
ITA jester
i hate it
What about an ita executioner
Great you approve.-
any type of role that relies it’s win condition on RNG is poor
ITA executioner would be bad because it relies a good amount on luck
Not really though.
Get everyone to ita them.
Or make it so it always hits.