Low power FOL classes

Here are some low power classes for FOL to reduce confirmability.
Ideally there should be 3-5 of them, NOT more, and not 5 and down to 2 if there is the maximum amount of neutrals present.

Guard

BD Killing
Risky moves(Passive) If someone else attacks your first target you will die, too(Will not be kept upon conversion).
Halt! (Night, infinite Uses) - Target two players, but not yourself. If the first player attacks the second player then you will attack the first player. You will only seen as targeting the first player.

Converts into

or
The Invoker(with 1 Cult Point);
Cult Alt for Risky Moves: Concentration(Passive) You cannot be imprisoned.
Cult Alt for Halt! : Stop!(Night, 2 uses) Occupy your target.

The Commoner

BD Social
Lynch Mob (Passive) - If only two people are alive during the day, and no execution for treason has happened yet, and only one of these two has this passive then the other one is executed for treason.(This passive will be kept at all times, including during promotion.)
Petitition (Night, unlimited Uses) - If you die tonight, and neither the King nor another Commoner (or Peasant) die, and the King is alive, your target(it cannot be the King) starts the day on trial, this will be an extra trial.

Converts into

The Peasant

Unseen Social
Hidden Allegiance(Passive) - If you die by any means other than public execution you will show up as The Commoner.
Lynch Mob (Passive) - If only two people are alive during the day, and no execution for treason has happened yet, and only one of these two has this passive then the other one is executed for treason.(This passive will be kept at all times, including during promotion.)
Petitition (Night, unlimited Uses) - If you die tonight, and neither the King nor another Commoner die, and the King is alive, your target(it cannot be the King) starts the day on trial, this will be an extra trial.

or The Apostle(with 1 cult point)

The Spy

BD Investigative
Occupied(Passive) If The Spy used a Day ability they cannot use a Night ability the following night.
Too Many Spies(Passive) If more than one Spy targets the same person their abilities will fail to detect anything.
Stalk(Day, 3 uses) If your target is a member of the Unseen, Cult, or a Neutral Killer they will be notified about your presence at the start of the night. If they kill or convert someone next night you will know(that they did it). If they target you they cannot be prevented.
Detect Conspiracy(Night, 3 uses) Determine if the target is the newest converted, but not the oldest member belonging to The Unseen or The Cult(a lone member will return “No detection”). Will resolve before conversion.

Converts into The Nightwatch or The Seeker(with 1 cult point).
Cult Alts: TMS- unusable.
Stalk - Detect Screams(Day, 2 uses) Determine if your target killed someone tonight.
Detect Conspiracy - Detect Hindrance(Night, 2 uses)If the Cult Leader fails to convert their target you will know who is responsible for it. Occupation takes precedence over visit prevention, which takes precedence over Conversion Immunity(e.g. If the CL is occupied while trying to convert the Prince then the prince is not responsible).

The Whisperer

BD Special
Misdirecting Whisper(4 Uses, Night) If the Mastermind or the Cult Leader visits your target, they will convert a random convertable Blue Dragon other than your target and yourself instead(This does not change visits). If that isn’t possible the convert fails.
Allegiance Test(1 use, Night, Instant):Convert your target(if it is convertable) into the Cult or Unseen equivalent of their class. You will not notice any failures. The Unseen and Cult will not be able to convert someone tonight, or tomorrow, if your convert succeeds. Cannot be used Night 1.

Converts into

Voice of Evil

Unseen Special
The Voice(Night, Unlimited uses, 1 day cooldown) Convert your target into the Unseen. Starts with a 1 day cooldown. Gets a 1 day cooldown if The Mastermind converts someone. Cannot be used if the Mastermind tries to convert someone. The Mastermind gets a 1 day cooldown to their conversion if yours succeeds.

or The Seeker(with 1 cult point)

Cult Alts:
Allegiance Test->Backup(Night, 2 uses) If the Cult Leader fails to convert their target, or is occupied, then your target is converted instead(if possible).
Misdirecting Whisper is not avaliable.

2 Likes

Basically citizens in ToL? These are less confirmable classes correct, but who wants to pay $10 to play a citizen class and waste 40 seconds a night.

3 Likes

Also these classes are literally unconfirmable

…

what happens if the commoner is killed with one BD left…

that’s so OP late game.

1 question, why do 2 things convert into the into the Enforcer seems kind of out of the unseen’s pattern

2 Likes

I think this is a little TOO Much tbh.

They aren’t citizens. They are not completely unusable, and they all have night abilities you need to think about.

Nothing… the King must be alive.

I like guard it seems FUNNER than the second one.

But the passives too much ;.c

Wait why?

That’s what Concentrate is for…

I am not dead set on it. Just a nerf that maybe isn’t needed.

Why is it even there though?

I mean the class isn’t even that strong

1 Like

Okay this is gud

Its time to stop

no u

ok please make your comments for later because I have no more time rn.

No u.

No you

This is for FoL not ToL