I know this might seem like a situational change but it could help a lot, for example when someone is up to you (a drunk that debs you, for example) and you chill them and manage to convince people to hang them, only to have “GET X HE IS THE REAPER, I WAS CHILLED” in their logs.
i support this 100%, make them unable to write in their logs that night also would be even better
Eh, not sure about that. How powerful do we want chill to be?
Powerful enough to give Reaper counterplay to deb, instead of auto-losing.
Yea a drunk deb is a loss one
Hated when that happened N1
-
Get Debauched N1
-
Chill Drunk
-
Drunk debauches you again
-
Drunk outs you as you have no souls left
Or he’ll just keep debauching you until you finally do run out of souls.
-
Get Debauched
-
Claim you Debauched the Drunk and was attacked.
-
Drunk flips.
-
Die.
We really do need to solve the Reaper-Drunk problem. I think there’s 2 solutions:
- Make Reaper occupy immune
- Make Reaper not notify people when they are attacked.
I think #2 is more interesting.
WHY AM I IN THE DEAD CHAT???
People would be really confused upon realising they’re dead.
I think he ment if it failed.
Well, you’d get the notification you were Reaped, of course.
Nothing to do with Drunk but I kinda want Reaper to have Royal blood.
That way people will be more paranoid about Psycho King.
So may I have some lore to go with that sir?
How is he releated to the king?
Btw the current Reaper rework we had been pushing can deal with the problem just fine by throwing souls at it.
N3: Debed
D4: Chill Drunk
N4: Gather Darkness reap Drunk
D5: Edit yourself out of the drunks logs.
Go for it
Welll…mkay
Still even better if failed attacks don’t notify.
The class card if everything I just mentioned was added btw:
Reaper
Neutral Killer
Passive 1: Consume Soul - If you are attacked consume a soul to self heal. You start with 2 souls.
Passive 2: Royal Blood - You may step up to become king.Day Ability 1: Chill - Prevent target player from voting, speaking or using day Ability’s for the rest of the day. (2 souls per)
Day Ability 2: Dying Whispers - Edit the reaped players logs. (1 soul)Night Ability 1: Reap - Kill target player and take their soul. Bypasses Healing. They will appear alive until the next night. You will see their class and logs. (Unlimited)
Night Ability 2: Gather Darkness - Kill target player and take their soul. Bypasses Healing and Death immunity. You will be occupy and redirect immune tonight. They will appear alive until the next night. You will see their class and logs. (2 souls)
I will eventually be a possssor and go into a observers body and become a king… then destroy everyoneo