Nonono. Scorned is fine she’s just also Unique. Therefore she should be on your Unique class list.
Okay. I’m putting it on the list.
@Livicus I’m putting the Neutral conversion changes on the thread. Let me if know if you have any objection to the new violet potion.
Also, what if it keeps Crimson Potion? Could be invaluable for the Unseen.
I like that Violet Potion, could fake Hunter now, and that Crimson Potion will be so valuable for Unseen
I buffed Crimson Potion to Scarlet Potion, since it is a Neutral conversion. Basically it just heals all Unseen, like a lesser version of Stonewall.
Holy shit
I avoided clicking on this because I didn’t know what it was and I assumed it was a dumb class suggestion
This forum really needs to start telling you who the OP is because dayum
I’ll catch up on this when I have more time after the 27th, and I’ll probably hawk a bunch of it for my own stuff lol
Feel free to steal. It is a suggestion for the game.
Also I personally I think the Social reworks are the most important so I’d check that first (as well as the Awakened Soul, since those are linked).
Neutral changes are just an idea, probably not needed.
EDIT: Also no Snoop
Well you got a whole list of dumb class suggestions. Only 17 classes WEREN’T directly effected by this yet.
Prince
Mastermind
Cult Leader
Assassin
Butler
Herbalist
Poacher
Sellsword
Drunk
Alchaholic
Paladin
Sheriff
Marchal
Princess
Duchess
Observer
Nightwatch
Every other class was changed in some way.
Hmmm, I think we need to fix that (jk)
We’re reworking a whole bunch of stuff
maybe make distract a little more useful on the assasin
like change the amount of time , and not notify the player?
TBH I would rework the ability entirely. One idea might be to make it secretly prevent the target from whispering or hearing whispers for the rest of the day.
I don’t see why the Assassin needs the ability at all. It’s a weird thing that the Unseen has but the Cult doesn’t, and the Unseen already have 2 for 1.
Another note: I’ve noticed a lot of people think this needs whatever change, and I’d be happy to hear consider all of them.
Distract should be:
Prevent a player from seeing the chat for 30 seconds.
They can still talk of course, but they’ll be “distracted”, I think this is better to prevent infornation from being given to people who seem to be rallying BD.
That would be better, but it should be for the rest of the day. Abilities like these shouldn’t be temporary. It’s not uncommon for there to be times when nothing is said at all.
Then prevent a player from seeing the chat for the rest of the day then? They should still be able to talk and vote and stuff
Anything like this would be OP and not fun to be distracted.
I’d prefer just removing Distract, but if we have to keep it I’d suggest this:
Day Ability: Distract: Your target won’t know who says anything for the rest of the day. 1 use.
Basically you’d hear the chat, and be able to speak. You just wouldn’t know who said what.
Question: Who thinks Armored should just be immunity? I was against it at first but it does seem interesting.
- Yes
- No
0 voters
I’m not voting btw
Btw. It should still let him survive sacrifice once if it was unused at the time.
Of course.
Successful Sacrifice would basically get him attacked.