Greetings my fellow members of the Kingdom of Lies
I will be suggesting a feature for the game that I thought of when i was trying to sleep the night before this post got posted. Quite weird huh?
Anyway, to make things short, I am suggesting a feature about the Mercenary. So, you should already know that the Mercenary is a guarding class, whose contracted player(s) cannot be a Fool, Scorned or the King. That means they can be the Neutral Killing or Unseen / Cult.
The addition of the Psycho King really inspired me when thinking of this idea. Basically, if the Mercenary gets to contract with the Neutral Killing (Reaper, Sorcerer but not Possessor because of the jump ability), they get to become the “Crazed Mercenary”. When converted to that type, the Mercenary still needs to protect their target and will be receiving support abilities.
Those include:
- Day Abilites
> Neutral Support - Make your contracted killer look as a member of the Blue Dragon to the Observer’s Peek and as a non-attacking player to the Princess’ Will-O-Wisp and the Observer’s Follow on the following night. (2 uses max)
- Night Abilities
> Stand Guard - Prevents others from visiting your target and makes you immune if your target is attacked. (4 uses max)
> Double Shot - Makes your killing buddy kill/reap an extra random target along with their selected one. The target cannot be the Mercenary itself and does not bypass Night Immunity. (2 uses max every 2 nights)
- Passives
> Failure - If your Neutral Killing buddy dies, you will commit suicide the following night.
> Enhanced Armor - You will be immune to the first 3 attacks you receive. The Armor is not consumable if you get healed / protected by a Knight.
> Nothing Wrong Here - Once dead, you will appear as a simple Mercenary to the public.
Yes, the combo seems too overpowered and I agree to that too. Some touching would surely be needed if implemented. I just wanted to share it with you for my own sake. Hope you enjoyed!
Chocolate suggested this change to the Enhanced Armor ability. What do you think?
-Select a target. That target will be attacked/reaped along with this one. If you select a target who already would have died, or the ability fails, you get your use back
(2) uses