Mercenary (Neutral Support)
Contracted (Passive) - You’ll be give two targets and you are Immune to occupation and redirection.
Failure (Passive) - If your contracts both die you’ll end your own life at the end of night.
Don Armour (Day) - Make yourself Immune to death tonight - 2 Uses.
Stand Guard (Night) - Occupy all non-conversion visitors on one of your contracts - 4 Uses.
Rebound (Night) - Occupy and Attack a player who accused one of your targets of Treason, cannot target other contract - 1 Use.
Goal: Make sure at least one of your contracts survive. Contracts cannot be: Starting Kings, Prince, Knight, Butler, Hunter, Heretic, Inquisitor, Mercenary, Possessor, Scorned or Fool(edited)