Move with one of the Vipers in the Southwest to that basestar and attack it, I’d say.
We can’t save the farthest one but I would suggest getting to the group of four civilian ships so A they are protected and B to start saving them.
I think the one I the top right is just dead sadly unless vipers don’t attack this turn
The viper mark VII could actually move twice eastward with a movement action and then use the second action to save on of the group of four to the east
Moving a viper mark VII moves it twice instead of once and you can activate the same viper twice instead of two different actions
If you attack a basestar with a viper, you have to roll an 8 on a 1d8 to damage it once; otherwise it does nothing.
There is currently one viper mark vii deployed, in the southwest. The rest of the vipers currently in galactica airspace are standard vipers.
That is why i suggest saving civilian ships over attack basestars I can most likely take out the basestars come my next turn. Unless a major thing comes up.
Oh, nevermind then.
You could also attack a standard raider with the viper mark vii, roll 3-8 to destroy it, 1-2 does nothing
This could also work
I’ll do this yeah
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I honestly remember nothing about the cylon ship part of the game, i never chose a pilot character and kinda just ignored it lol.
i more get the brigging and the lying part.
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Hippo moves two spaces to the north with the viper mark vii.
@Hippolytus, roll a 1d8 to try to attack this raider.
2
yikes