[Misc] Forum Battle Royale - Round 25 (1/10) - Jane is the victor!

Yes, but on average. I took the hit chance to account.

The one I just posted is based on damage per round, assuming you spend all 8 turns attacking.

Shotgun outclasses Handgun in every aspect for the record.

Oh I did a similar thing. Except it was per use instead of per turn.

I already said this before, but the killer weapons of this game are:

  • Katana
  • Shotgun
  • Sniper Rifle

The last one kills more the the first two.

I tried making per use, but then I realized its information is useless since ā€œwhether one weapon is good or not would be based on whether you can use it to its fullest extent or notā€.

For example, Pan has a score of 36.0, which is higher than Shotgunā€™s score of 28.8 ā€¦but thatā€™s only if you can afford spending 20 turns to attack, which will never happen in this game.

Nobody -not even slankers, thanks to Whysper- will be a sitting duck; they will move, they will attack, you need to heal, you need to move; the data of ā€œper useā€ is worthless to me.

So technically, itā€™s a literal ā€œmaximum potential of the averageā€ but I find it hard to believe that anyone would be able to draw out that potential when they also have to worry about other mechanics.

I think weā€™ll both be the biggest targets out there Zone. I kind of regret announcing where I am now.

The easiest way to understand is with an example:
If you fight a Shotgun User with a Pan, you can probably win in 5 Turns.
ā€¦but they will probably kill you in 3 Turns.

Oh, I know I will be a target.
I was never not the target.

Not sure what to do about your situation though. I thought people would learn from the proverb ā€œtruth is silver, but silence is goldenā€ when it comes to an information-war game.

Eh. Every player has 8 Turns to spend in 1 Round.
It might be wasteful, but as long as you spend a lot of them (around 4~6 maybe) on moving around, then you might be able to lose them.

You might be unable to lose being tracked by the global map, but at least youā€™d be able to lose your pursuers. (That is, assuming you are uncomfortable being sandwiched by 2 other players.)

If youā€™re cool with them, then you probably donā€™t need to avoid them.

By the way @Whysper, what happened to this feature? Are we getting constant updates on global positions instead of the periodical update?

Hey, whoever is at (3,3)ā€¦
I donā€™t know whether you went through west of east from those mountains, butā€¦ in case you went west: Did you find anything special on (2,4)?

Scrapped concept I guess.

Kind of a shame, really.
I get that itā€™s more boring, but when it comes to information-war, having a constant GPS tracking your movement is actually very painful if everyone were equally hyped.

Having fortune in misfortune though, this game is not entirely filled with ā€œhyped playersā€.

I meanā€¦

I tried to set up an alliance.

But everyone was AFK so sadge.

ā€¦eh, I might as well ask for one now.
It ainā€™t like itā€™ll get any better for the slankers any time soon anyway.

Wanna have truce?

Shrug sure.

I doubt the truce would last any longer than maybeā€¦ 5 to 6 rounds?

hello yes you called

Oh, I love that quote. Iā€™ve only heard the ā€œsilence is golden partā€ but the ā€œtruth is silverā€ is cool :slight_smile:

Ahhh yes, I changed that. I think it will help more for conversations to see everyone. Also, you already have to guess a lot on what to do for actions, so seeing where everyone starts each round doesnā€™t change things too much. It at least gives everyone some room to guess what people will do and try to counter that. A little more thought into actions, plus more into trying to bluff with each other.

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