disgusting
ROUND 2
TRACKER
Proximity: 05/99
Alarm: 0/8
FACILITY
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | |
2.6 | ? | ? | ? | |
2.5 | ? | ? | ? | |
2.4 | ? | ? | ? | |
2.3 | ? | ? | ? | |
2.2 | ? | ? | ? | |
2.1 | ? | ? | ? | |
1.6 | ? | ? | ? | |
1.5 | ? | ? | ? | |
1.4 | ? | ? | ? | |
1.3 | Showroom | [2] | [3] | Zone |
1.2 | Biomedical Lab | [6] | ||
1.1 | Environment Simulator | [1] (HCW) | Marl, App |
TURN ORDER
- App (4 DF tokens)
- Zone (0 DF tokens)
- Marl (2 DF tokens)
App, imagine if one of us were to have a Slider, and then use it at the Biomedical Lab…
No NPC Phase
For Security Phase, the random die is 6. Alarm dial is still 0, so just 6 is added to Proximity Dial to make it 11/99.
ROUND 3
TRACKER
Proximity: 11/99
Alarm: 0/8
FACILITY
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | |
2.6 | ? | ? | ? | |
2.5 | ? | ? | ? | |
2.4 | ? | ? | ? | |
2.3 | ? | ? | ? | |
2.2 | ? | ? | ? | |
2.1 | ? | ? | ? | |
1.6 | ? | ? | ? | |
1.5 | ? | ? | ? | |
1.4 | ? | ? | ? | |
1.3 | Showroom | [2] | [3] | Zone |
1.2 | Biomedical Lab | [6] | Marl | |
1.1 | Environment Simulator | [1] (HCW) | App |
TURN ORDER
- Zone (0 DF tokens)
- Marl (2 DF tokens)
- App (4 DF tokens)
if you wanna retreat you can drag them all over here
YUP. Think about all that extra DF tokens…
I mean if you wanna I’m not gonna complain
why is everyone advancing instead of interfacing I’m confusion
That’s uh… a good question. I guess he wanted to be safe? It’s either that, or nobody pays attention to the entry room’s interface function.
well I’m just gonna download my 3 tokens have fun
Okay. I will.
Marl won’t though.
well actually Marl has time to download 4/6 so w/e
No… He won’t.
why wouldn’t he?
Because I plan to cuck him.
At this point I am throwing the game. There is no way I’ll be able to catch up to your R3 7 DFts, so I’ll just ruin Marl’s play instead.
what are you gonna do to stop him
Oh, I can’t stop him.
But at least I can ruin a bit of his day.