[Misc] Infiltration - Game 1B - Round 22 - EliThePsycho Wins!

Okay, all 4 players have submitted their action/item. So turns will begin.

@PokemonKidRyan plays “Advance”, which reveals the next room

HazMat Depot

:blue_square: DF [2]

:red_circle: TECH LOCK [6]

When this tech lock is destroyed, take the “Sludge” special card and place it in this room.

:large_blue_circle: INTERFACE

Remove the interface token from this room to draw 2 item cards.

1 Like

FACILITY

Room # Room Name DF Tokens Contents Players
S ? ? ? ?
2.6 ? ? ? ?
2.5 ? ? ? ?
2.4 ? ? ? ?
2.3 ? ? ? ?
2.2 ? ? ? ?
2.1 ? ? ? ?
1.6 ? ? ? ?
1.5 ? ? ? ?
1.4 ? ? ? ?
1.3 ? ? ? ?
1.2 HazMat Depot :blue_square: [2] :red_circle: [6] :large_blue_circle: PKR
1.1 Infirmary :blue_square: [2] :yellow_circle: [4] :large_blue_circle: WWA, Eli, Gorta

Since there are no special events on REVEAL or ENTRY, the next turns continue

@WindwardAway also plays “Advance”

@EliThePsycho also plays “Advance”

@an_gorta_pratai also plays “Advance”

1 Like

lol everyone just skipped the first room

ROUND 2

FACILITY

Room # Room Name DF Tokens Contents Players
S ? ? ? ?
2.6 ? ? ? ?
2.5 ? ? ? ?
2.4 ? ? ? ?
2.3 ? ? ? ?
2.2 ? ? ? ?
2.1 ? ? ? ?
1.6 ? ? ? ?
1.5 ? ? ? ?
1.4 ? ? ? ?
1.3 ? ? ? ?
1.2 HazMat Depot :blue_square: [2] :red_circle: [6] :large_blue_circle: PKR, WWA, Eli, Gorta
1.1 Infirmary :blue_square: [2] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. WWA
  2. Eli
  3. Gorta
  4. PKR

So now everyone again submits an action/item for Round 2. WWA will be going first to resolve actions.

So of special note is the INTERFACE function this time. The first player to do “Interface” gets the 2 items. Anyone after that will fail the action since the interface token gets destroyed.

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Destroying the tech lock with an item will add 6 DF tokens to the room, but it will also add the special “Sludge” card

Sludge

Each time an agent enters this room, they are Delayed .

2 Likes

Alright, nothing too out there… first time
We gaming.

Sludge seems pretty powerful of a card to get.
But tech lock 6… Yeah, ain’t able to do anything myself.

Also Wind gonna get 2 items cards.
I doubt Wind just passes on that.

2 item cards is :eyes:

Just to clarify, no player receives it. The Sludge will stay in the room.

2 Likes

I would say if you don’t take it I will…
But I have got no chance

1 Like

hey, if I take the item cards, you have the first shot at the tokens

oh wait no you don’t lol, you’re last in turn order

Yep lol

This round, it’s kinda obvious what I’m going to do simply because nothing else kinda makes sense for me

1 Like

Oh, I forgot to update the tracker. The random die roll is 3. The alarm dial is 0, so 3 is added to the proximity dial.

TRACKER

Proximity: 03/99
Alarm: 0/8

2 Likes

ROUND 2

TRACKER

Proximity: 03/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S ? ? ? ?
2.6 ? ? ? ?
2.5 ? ? ? ?
2.4 ? ? ? ?
2.3 ? ? ? ?
2.2 ? ? ? ?
2.1 ? ? ? ?
1.6 ? ? ? ?
1.5 ? ? ? ?
1.4 ? ? ? ?
1.3 ? ? ? ?
1.2 HazMat Depot :blue_square: [2] :red_circle: [6] :large_blue_circle: PKR, WWA, Eli, Gorta
1.1 Infirmary :blue_square: [2] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. WWA
  2. Eli
  3. Gorta
  4. PKR

I have never played this before, so I couldn’t say