HazMat Depot
DF [2]
TECH LOCK [6]
When this tech lock is destroyed, take the “Sludge” special card and place it in this room.
INTERFACE
Remove the interface token from this room to draw 2 item cards.
FACILITY
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | ? |
2.6 | ? | ? | ? | ? |
2.5 | ? | ? | ? | ? |
2.4 | ? | ? | ? | ? |
2.3 | ? | ? | ? | ? |
2.2 | ? | ? | ? | ? |
2.1 | ? | ? | ? | ? |
1.6 | ? | ? | ? | ? |
1.5 | ? | ? | ? | ? |
1.4 | ? | ? | ? | ? |
1.3 | ? | ? | ? | ? |
1.2 | HazMat Depot | [2] | [6] | PKR |
1.1 | Infirmary | [2] | [4] | WWA, Eli, Gorta |
Since there are no special events on REVEAL or ENTRY, the next turns continue
@WindwardAway also plays “Advance”
@EliThePsycho also plays “Advance”
@an_gorta_pratai also plays “Advance”
lol everyone just skipped the first room
ROUND 2
FACILITY
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | ? |
2.6 | ? | ? | ? | ? |
2.5 | ? | ? | ? | ? |
2.4 | ? | ? | ? | ? |
2.3 | ? | ? | ? | ? |
2.2 | ? | ? | ? | ? |
2.1 | ? | ? | ? | ? |
1.6 | ? | ? | ? | ? |
1.5 | ? | ? | ? | ? |
1.4 | ? | ? | ? | ? |
1.3 | ? | ? | ? | ? |
1.2 | HazMat Depot | [2] | [6] | PKR, WWA, Eli, Gorta |
1.1 | Infirmary | [2] | [4] |
TURN ORDER
- WWA
- Eli
- Gorta
- PKR
So now everyone again submits an action/item for Round 2. WWA will be going first to resolve actions.
So of special note is the INTERFACE function this time. The first player to do “Interface” gets the 2 items. Anyone after that will fail the action since the interface token gets destroyed.
Destroying the tech lock with an item will add 6 DF tokens to the room, but it will also add the special “Sludge” card
Sludge
Each time an agent enters this room, they are Delayed .
Alright, nothing too out there… first time
We gaming.
Sludge seems pretty powerful of a card to get.
But tech lock 6… Yeah, ain’t able to do anything myself.
Also Wind gonna get 2 items cards.
I doubt Wind just passes on that.
2 item cards is
I would say if you don’t take it I will…
But I have got no chance
hey, if I take the item cards, you have the first shot at the tokens
oh wait no you don’t lol, you’re last in turn order
Yep lol
This round, it’s kinda obvious what I’m going to do simply because nothing else kinda makes sense for me
Oh, I forgot to update the tracker. The random die roll is 3. The alarm dial is 0, so 3 is added to the proximity dial.
TRACKER
Proximity: 03/99
Alarm: 0/8
ROUND 2
TRACKER
Proximity: 03/99
Alarm: 0/8
FACILITY
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | ? |
2.6 | ? | ? | ? | ? |
2.5 | ? | ? | ? | ? |
2.4 | ? | ? | ? | ? |
2.3 | ? | ? | ? | ? |
2.2 | ? | ? | ? | ? |
2.1 | ? | ? | ? | ? |
1.6 | ? | ? | ? | ? |
1.5 | ? | ? | ? | ? |
1.4 | ? | ? | ? | ? |
1.3 | ? | ? | ? | ? |
1.2 | HazMat Depot | [2] | [6] | PKR, WWA, Eli, Gorta |
1.1 | Infirmary | [2] | [4] |
TURN ORDER
- WWA
- Eli
- Gorta
- PKR
I have never played this before, so I couldn’t say