Board Room
DF [1]
TECH LOCK [5]
When this tech lock is destroyed, no agents can collect DF tokens from this room until the end of the round.
INTERFACE
Collect up to 2 DF tokens from adjacent revealed rooms.
ROUND 4
TRACKER
Proximity: 10/99
Alarm: 0/8
FACILITY
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | |
2.6 | ? | ? | ? | |
2.5 | ? | ? | ? | |
2.4 | ? | ? | ? | |
2.3 | ? | ? | ? | |
2.2 | ? | ? | ? | |
2.1 | ? | ? | ? | |
1.6 | ? | ? | ? | |
1.5 | Board Room | [1] | [5] | PKR |
1.4 | Environment Simulator | [2] | [3] | Gorta |
1.3 | Biomedical Lab | [0] | [3] | |
1.2 | HazMat Depot | [4] | Sludge | WWA, Eli |
1.1 | Infirmary | [0] | [4] |
TURN ORDER
- Gorta (1 DF tokens)
- PKR (0 DF tokens)
- WWA (2 DF tokens)
- Eli (6 DF tokens)
Locker Room
DF [0]
TECH LOCK [3]
INTERFACE
Randomly take 1 DF token from each other agent in this room, and add it to your collection.
@WindwardAway plays āInformantā and downloads 2 DF tokens from the server pool.
Details
Informant
Collect 2 DF tokens from the server pool. Then, play 1 action card or 1 item card.
Return āInformantā to the box at the end of the round.
She can now play another action or item.
ROUND 4
TRACKER
Proximity: 10/99
Alarm: 0/8
FACILITY
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | |
2.6 | ? | ? | ? | |
2.5 | ? | ? | ? | |
2.4 | ? | ? | ? | |
2.3 | ? | ? | ? | |
2.2 | ? | ? | ? | |
2.1 | ? | ? | ? | |
1.6 | Locker Room | [0] | [3] | PKR |
1.5 | Board Room | [1] | [5] | |
1.4 | Environment Simulator | [2] | [3] | Gorta |
1.3 | Biomedical Lab | [0] | [3] | |
1.2 | HazMat Depot | [4] | Sludge | WWA, Eli |
1.1 | Infirmary | [0] | [4] |
TURN ORDER
- Gorta (1 DF tokens)
- PKR (0 DF tokens)
- WWA (2 DF tokens)
- Eli (6 DF tokens)
@WindwardAway plays āAdvanceā and advances 1 room.
@EliThePsycho plays āDownloadā and downloads 2 DF tokens.
R4 NPC Phase: none
R4 Security Phase
Random die roll is 2, alarm dial is 0, so new proximity dial is 12/99.
ROUND 5
TRACKER
Proximity: 12/99
Alarm: 0/8
FACILITY
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | |
2.6 | ? | ? | ? | |
2.5 | ? | ? | ? | |
2.4 | ? | ? | ? | |
2.3 | ? | ? | ? | |
2.2 | ? | ? | ? | |
2.1 | ? | ? | ? | |
1.6 | Locker Room | [0] | [3] | PKR |
1.5 | Board Room | [1] | [5] | |
1.4 | Environment Simulator | [2] | [3] | Gorta |
1.3 | Biomedical Lab | [0] | [3] | WWA |
1.2 | HazMat Depot | [2] | Sludge | Eli |
1.1 | Infirmary | [0] | [4] |
TURN ORDER
- PKR (0 DF tokens)
- WWA (4 DF tokens)
- Eli (8 DF tokens)
- Gorta (1 DF tokens)
R5 Selection Phase
@PokemonKidRyan
@WindwardAway
@EliThePsycho
@an_gorta_pratai
Please select your action/item.
fun fact
my DF token max doesnāt include Tech Locks
you mean if you get a DF token from a tech lock it doesnāt count toward your max?
nah my max only accounted for starting DF tokens in each room
so not lab workers either
ah ok
I guess it didnāt count the 2 tokens I pulled from from the server pool by playing my informant card, either.
Server Farm
DF [12]
INTERFACE
Remove the interface token from this room to collect up to 4 DF tokens available in this room.