[MISC] VLDR: Virtues Last Danganronpa [MARSHAL WINS]

I would join the next one

this actually looks fun af

1 Like

Next one is after Aliceā€™s Danganronpa Misc.
HYPE!

2 Likes

literally anything
animals
players
technically even plants so i canā€™t even walk on grass :eyes:

Roles
Player Role
Italy Automation
KyoDaz Detective
Zone_Q11 Vigilante
DatBird Officer
Magnus Boxer
Alice Jumper
Marshal Blinded
Trustworthy Liberal Lover
NetherNitro Psychopath
Mist Demolitions Ex.
Moleland Aristocrat
Simon Maverick

Automation

Good
Ability: You have insane strength but you are not invulnerable.
Ability: You arenā€™t able to kill.
Stats: STR: 5 PRC: 2 END: 4 INT: 1 AGI: 1

Escape with 3 others.


Detective

Good
Ability: Once per roaming, you can choose a player to track. You can learn their location at any time.
Ability: You can sense when someone has been killed.
Stats: STR: 1 PRC: 2 END: 1 INT: 5 AGI: 3

Escape without allowing any Evil roles to escape.


Vigilante

Good
Ability: Every Ambidex game, you can learn how many people in the group have killed. You can do this twice.
Ability: You start with a small dagger, hidden in your role slot.
Stats: STR: 4 PRC: 3 END: 1 INT: 1 AGI: 2

Escape without letting anyone who has killed to escape, excluding yourself.


Officer

Good
Ability: You start the game with a revolver and a bullet in your role slot. This cannot be detected under any circumstances until you use it.
Stats: STR: 3 PRC: 3 INT: 3 END: 0 AGI: 1

Escape without allow any evil roles to escape.


Boxer

Neutral
Ability: You cannot get knocked unconcious by attacks.
Stats: STR: 4 PRC:1 END: 5 INT: 0 AGI: 1

Escape.


Jumper

Neutral
Ability: You have 3 extra private slots.
Ability: You consider yourself very agile.
Stats: STR: 0 PRC: 2 INT: 2 END: 1 AGI: 5

Escape.


Blinded

Neutral
Ability: Your hearing abilities are superhuman, you can hear things from very far away.
Ability: You can hear movement, making it hard for people to sneak up on you.
Stats: STR: 1 PRC: 3 INT: 2 END: 0 AGI: 4

Escape.


Lover

Wildcard
Stats: STR: 4 PRC: 2 INT: 3 END: 1 AGI: 2

You are deeply attached with [Random Player]. Escape with [him or her]. If your target is killed you must kill their killer, then escape.


Psychopath

Evil
Ability: You start the game with a rusty knife. It looks a bit dull, but itā€™ll do the job.
Abliity: You become crazed when you need to kill someone, making you more powerful in combat situations.
Stats: STR: 4 PRC: 1 INT: 1 END: 3 AGI: 2

Escape. For each Ambidex Game where there are no betrays, you must murder someone before you leave.


Demolitions Expert

Evil
Ability: Once per roaming, you can plant an explosive device anywhere in the map. No one can be in the room while you are planting the bomb.
Ability: When someone gets close to where your bomb is, it will detonate, and they will get injured or potentially die depending on if they previously took damage.
Stats: STR: 2 PRC: 3 INT: 3 END: 2 AGI: 3

Have three of your bombs detonate, and then escape.


Aristocrat

Evil
Ability: In your private role slot you have three powders: Sleep, paralysis, and death. These are all undetectable.
Ability: Your powder must be consumed or put into the bloodstream for it to work. You use all your powder upon use.
Ability: You are very frail.
Stats: STR: 0 PRC: 4 INT: 4 END: 0 AGI: 5

Escape with only players that have successfully betrayed another player, or kill 3 players that have only selected ally, and then live to the end of the game.


Maverick

Evil
Ability: You start with a revolver and three bullets in your private role slot. These are undetectable until you first shoot the revolver.
Ability: For every person you kill, you will gain one hidden Amidex Point. Only you will know what your true point value is. However, if your public value ever goes below one you will still die.
Stats: STR: 4 PRC: 4 INT: 1 END: 3 AGI: 3

Be the only one to escape.

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Discuss this with hosts; change them to players.

Not my problem. KOā€™ing people is still a thing.

*brags about this*
(From spec chat.)

yes, except none of yall can deny that had i not been too much of a good person (so as to keep my mouth shut) or if marshal had a single shred of honor, i would have won.
like, i was right there
so i say that i won this

or if nitro didnā€™t rig the dice

What is the reason for not claiming a wincon in this game?

and to be clear
i was poised to win with the character which directly gets bonuses by killing, without killing anyone.
because policy

True. Had you not said anything to Marshal, then heā€™d have allied with you. (Even though you chose to betray him instead of allying with him, despite the fact that you have 1 hidden APā€¦)

Perhaps itā€™s because I grew up with the internet, but finding an honorable player is as hard to find as a real life serial killer.

You had it all, but your honor made you lose.

Also sorry @Zone_Q11 but you were lying prone for 2 hours. I think you should be glad someone showed up to help.

being honorbound is the only way to be

Dunno. Fake wincons shouldā€™ve been possible.
ā€¦well, FWIW this is good feedback for the next game.

ā€œGee golly. Thank you for waking me up by drowning me at the Lake!ā€ :v

Makes it hard for evils to cooperate too - as figuring out if an evil player coukd work with me was near impossible.

I smothered you actually

no i didnt though. i never put the finishing blow on anyone

Same story; not helping.
Especially when I did not even get the chance to choose ally for the Ambidex Phase, so my death shouldnā€™t even count as part of your wincon.

Revealing your flavour name/attributes even if fake should be modkillable - I think anything else should be fair game.