Moonhowl, a werewolf-esque game [Night 1]

Maybe they didn’t think about it and were being impulsive.

I say Nay to the bigger infirmary

I think this is likely tbh, on the surface the building called “infirmary” seems like a great one to expand - I thought it was a good idea too at first.

Do you have to go to the townhall to vote? I thought there was only one person in each building?

If I seem drunk, I am not thinking straight, I just woke up.

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We have to be careful with Strangle, he may be saint to heal from attacks, but everyone except me and Simon can be werewolf and the ability to transform rather than kill is something more nasty for us.

Simon can be a werewolf you are the only one.

Hmm that may be true, but he cannot get killed by werewolves - but that will be huge advantage for them so they know who not to attack.

I’m rather sure that you don’t need to go to hall to cast a vote but to create a poll.

Ah my bad

void my action

Erm, impossible. Only one can visit there

The only exception to that rule, is me

At night time actions are hidden so infinite number of people can go to any location.

Uh, actually Wolfy, your votes counts as two.

That’s it.

Uh… You misread the roles. :sweat_smile: I’m the one whos vote counts as two.
Wolfy can visit the witch’s hut regardless of who else is there.

Oh that’s right, he’s Witch.

…Witchcraft!

We should vote to burn Wolfy tommorow. /joke

But I think we should seriously discuss what we think we should vote for tommorow. Here’s three reasonable things I’ve come up with. (obviously we can swap to lynching someone if we find a werewolf overnight.)

  • Expand the Market (for more meat)
  • Expand the Church (for more silver)
  • Expand the Blacksmith (for more weapons)

0 voters

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@JammySplodge One vote per day, right?

We need to expand townhall to allow 2 votes.

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If that’s allowed, it’s actually genius.