Moonhowl, a werewolf-esque game [Night 1]

Don’t worry I’m totally trustworthy!

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we can also have me go to witches hut, as im able to avoid death at night

@Hippolytus That makes your the conspirator against this village, Werewolf.

It will be wise to stop before you put more of your unjustified accusations.

What accusations have I made lol.

Well sheeping me?

Uh wow?

Because you are the only confirmed town so we follow your lead. How is that suspicious in any way.

u high af

Do you honestly think the werewolves should transform me as stepping stone when I die at end of day 3 and if I didn’t die at that period, I will be suspected immediately.

Frost what the fuck are you saying? I said you are confirmed non-werewolf and cannot ever be a werewolf so we fucking follow your lead. How is that a scummy thing to say at all.

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Are you being sarcastic then?

No.

I’ll go with Simon to the Witch Hut seeing as I am also immune tonight.

Right ok.

Are you also against bigger infirmary correct?

Are you against it?

Correct. If we want to kill a werewolf we have 3 ways.

1 - Call a vote to hang them in the day. We can only do this once a day and ideally we want to spend the vote on something more beneficial for town.
2 - Shoot a Silver Bullet at a werewolf. This takes ages to put together (you need to steal silver, make a bullet, and get a weapon) and there is only 1 hunter with a limited supply.
3 - Use a weapon. By FAR the EASIEST way to kill werewolf as anyone can get a weapon in the day and 2 townsmen already have a weapon. The only problem with this method is that a werewolf can just heal them self in the infirmary. If there is just 1 space in the infirmary it would be fine - if you attack someone during the night just hop straight into the infirmary so they cannot heal. With 2 spaces the werewolf has a much easier job of healing a bleed.

Having more space in the infirmary is only useful right now if someone is dumb and attacks a towns person with a weapon. We may need more spaces later for a cure but that is so far off atm a larger infirmary would benefit wolves more than us.

I don’t know how much of improvement that will be, but I imagine it’s going to be one more person allowed to wander in here rather than more numbers.

So like two persons and the Apothecary doesn’t need to visit the Infirmary.

Is your concern that one of the attacks might be from Werewolf that will get healed and by upgrading the infirmary’s building will increase the odds of success for werewolf to get healed?

(Just saw your message after you entered)

Upgrading literally any other building would have been better. A bigger market would have been great.

More meat = more protection.

Honestly that does actually make me mildly suspicious of Burrito because he managed to choose to expand literally the only building which would not be 100% beneficial to town.

/go to town hall

/vote no to bigger infirmary