Multiball gamemode

Same rules and mechanics as in ToL except that there are 25 players, both cult and unseen spawn and they need to kill eachother as well as the BD. No NK will spawn. This would be the class list:

King
Cult Leader
Random Cultist
Mastermind
Assassin
Prince
Sheriff
Paladin
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon/Random Neutral
Random Blue Dragon/Random Neutral
Random Blue Dragon/Random Neutral
Random Neutral
Random Neutral

ToL is perfect for this. We already have faction specific cops and multiple factions for them to find.

Unseen and Cult would not be able to convert each other.

6 Likes

I think th problem would be
Amount of players lol

It should work with 20 if we need it to.

25 is just a nice square number.

Oh and we might also want to make the king odds:

60% Good
20% Unseen
20% Cult

but… what if 2 alchs, 2 fools, and a scorned?

Spawn rules prevent it anyway. Max of 2 neutral social.

i don’t even think there are enough neuts in ToL anyway

4 Likes

Well we are getting at least 1 more.

yeah but it’ll take a while

You would be surprised.

probably

I want a 25 player SFoL for this

1 Like

I want 100 player fol some day ngl

1 Like

Oh

I have to step up my spam game?

I’m going to assume is a convert is targeted by both.

RNG decides who gets it

I’d say it cancels out and makes both of them fail. Or we could pick one to take priority now.

Honestly Unseen should have priority.

Cult has the advantage of a renewable leader

and Cult can get more possible members

once mm is dead after N3

no converts, making Cult more powerful