FM 1-Shots
17 Players
Town Reloader
Town Reloader
11 Town 1-Shots
Mafia Reloader
3 Mafia 1-Shots
There are a total of 25 1-Shots in this Setup!
1-Shot Poisoner
1-Shot Expert Doctor
1-Shot Paranoid Gun Owner
1-Shot Commuter
1-Shot Vigilante
1-Shot Roleblocker
1-Shot Alignment Cop
1-Shot Rolestopper
1-Shot Day Role Cop
1-Shot Watcher
1-Shot Tracker
1-Shot Gladiator
1-Shot Gravekeeper
1-Shot Bus Driver
1-Shot Redirector
1-Shot Jailkeeper
1-Shot Bulletproof
1-Shot Lie Detector
1-Shot Arsonist
1-Shot Babysitter
1-Shot Huntsman
1-Shot Vanillalizer
1-Shot Day Vigilante
1-Shot Scout
1-Shot Gun Dealer
Extra Information:
Arsonist doesn’t need any shots to ignite.
Each Mafia 1-Shot May Choose to Re-roll their role. They can only do this each once per game.
Mafia cannot have a duplicate of the same role.
Day Vigilante Must publicly shoot someone.
The Gun Dealer Roles Ability is During the night you choose a player and that player receives a gun to shoot publicly the following day and just shoot it the following day or loses the gun.
The Expert Doctor has the abilities of both the Doctor, Firefighter and Poison/Day Doctor.
Roleblocker can choose to Roleblock during the day or the night but not both with the 1 Shot.
Bulletproof can also be used during the day to stop Day Kills such as Poison or a Vigilante Shot.
The Scout
If your target attacks someone the attacked player will receive night immunity for that night and if your target was attacked the attacker will be roleblocked the following night.
Reloader’s Give their target an extra 1-Shot.
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