My CW rework idea

Fun and useful abilities. All that boring support class needs!

Day abilities:
Magic barrier - Protect (not prevent) target player from any violent action at night. This include occupation/convert/attack. Barrier will save from King’s OE, reaper’s empower reap, drunk’s HH. 1 use. Target of this skill will recieve a notification at the start of the night.
Magic Infusion - target’s night ability won’t work against Blue Dragon. This affects only targeted abilities, including prince’s execute, knight’s cold steel, alchemist’s poison bomb etc. If ability have limited amount of uses, it will reduce number of uses by 1 without any negative (for BD) effect. Target of infusion will recieve a message after night if his ability was fizzled (Assassin’s two for one will be fizzled only against BD). 2 uses.

Night abilities:
Clarity - negate every non-lethal disguising effect. This do not include poisons or bleedings, but include magic dust, defile, brotherhood, dark wisp, mind warp, deceive, frame. Not usable until night 4. 2 uses.
Arcane familiar - CW sends arcane familiar to protect target from any non-lethal effect. This includes conversion/occupation/target change/frame. Target of familiar will not recieve any message about this, because familiar will encounter against effects. Ability has 3 charges and usable since n1. Charge will be consumed only on successful prevention. Agressor will recieve special message about fail of his ability.

Eww too confirmable.

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none of this is confirmable at the moment. And value is high to consider confirmation.

Ahem

Also this used on anyone offensive but that’s not as bad.

at the start of the night. Not at day, when people ask you for confirmation. Many classes at night can confirm themselves

We want to limit them and make it as hard as possible. Right now CW is a fairly good fake claim and it needs to stay that way.

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That is your opinion, my opinion is different. Try to play with CW claim at least once.

I have. I’ll have you know that auto exe is a better problem than confirmability.

Yeah, the fact that more 2/3rds of the classes in the game have night confirmability, is the reason that the 1/3rd are auto execute. Try being an assasain or MM, CL or NK and claim… well anything within the realm of classes you can claim that a not asleep at the wheel BD won’t either auto exec, or call out a contradiction the moment you give your logs publicly.

The issue is so few classes aren’t confirmable… leading to the very tiny handful that are, getting auto executed (because 50/50 shots are in BD’s favor generally, and when you rule out the butler, drunk, mystic, king, noble, observer, prince, hunter, merc, and focus on what’s left… you’ve generally got 60-70% chances of catching evils in what is left. The reason for that is too few classes that aren’t confirm-able, not too many.

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