Pretender
Neutral Offensive
Passive 1: Royal Blood
Passive 2: Bid time - You are immune to death. When you become King you will become a pretender KingDay Ability 1: Distract - Silence target player for 20 seconds (2 uses)
Day Ability 2: Masquerade - Investigative classes will see you as a class of your choice tonight (3 uses)Night Ability 1: Stalk - Obtain target players feedback and learn who visit’s target player (Unlimited)
Night Ability 2: Sweet talk - Redirect your first target to your second. You may make players self target (Unlimited)Become King and see the Blue Dragon fall
Pretender King
Neutral Special
Passive 1: Tenacity - Immune to occupy and redirect. You may talk at all points during a trial.
Passive 2: Loyal Guards - Immune to death onceDay Ability 1: The Royal Finger
Day Ability 2: Decide fateNight Ability 1: Background Check - Learn target players class (2 uses)
Night Ability 2: Audience - Whispers between you and target player are hidden tomorrow (2 uses)See the Blue Dragon fall