Stabby Twin (Neutral Killer)
Passives:
"Playing Together": You spawn together with a Burning Twin. You know who each other are and meet together at night to talk and “play together”, to decide on how to win the game. If you would die for any reason, your sister becomes the Stabby Twin. You are both immune to conversion.
"Fake Tears": If you would be executed by the Prince at night, instead you stab the prince and cause him to die. If you kill your twin with "Let’s Have Fun!, you will be immune to death at night until the end of the game.
Day Ability 1: "Gimme That!"
Steal your siblings torch and swap classes with them. If both twins use this, nothing happens but the cooldown still activates.
You become the Burning Twin. (Infinite Uses with 2-Day Cooldown).
Night Ability 1: "Let’s Have Fun!"
Stab a player. They will die tonight. If you target your twin with this, you will be immune to death till the end of the game.
Night Ability 2: (Not MY Sister!)
Protect your sister for one night, dying to kill any attackers who would threaten her life. Bypasses night immunities and empowered abilities. (1 use.)
Win Conditions: Standard Neutral Killer
Burny Twin (Neutral Offensive)
Passives:
"Playing Together": You spawn together with a Stabby Twin. You know who each other are and meet together at night to talk and “play together”, to decide on how to win the game. If your sister would die for any reason, you become the Stabby Twin. You are both immune to conversion.
"Orphan’s Burning Wish" : You are immune to redirection and prevention. If someone is prevented do to this ability, they will not be told.
Day Ability 1: "Gimme That!"
Swap your torch with your sisters knife. If both Twins use this, nothing happens but the cooldown still activates.
You become the Stabby Twin. (Infinite Uses with 2-Day Cooldown)
Day Ability 2: "Quiet Sis!
Whispers are hidden between you and your Twin, but neither of you can whisper to anyone else for the rest of the day. (2 uses)
Night Ability 1: "Playing with Fire
Burns the targets room, preventing them and anyone who enter, except for the Stabby Twin.
The court will be told this happens the following day. Cannot target the King.(3 uses)
Night Ability 2 : "Play with me!"
Force someone to target you. Bypasses immunity.
Win Conditions: The Stabby Twin wins the game. You do NOT need to survive.
Lore: Playing with Knives
“Hey sis? Mother’s really gone right?”
“Yeah.”
“I miss her. She always played with us.”
“Do you want to find someone who can play with us again?”
“Okay. What about those adults over there? They look like they can take a few stabs.”
“Aren’t those the ones who wanted Mother dead?”
“We should teach them how to really kill. Don’t you agree Sis?”
“As much as this one was easy to kill.”
As the two girls walked, a pool of blood chased them towards the grand hall, escaping from a guards neck, each step soaking the carpet a darker shade of crimson.
The two turned to each other, as if looking into a mirror, before they said in unison :
“They’ll be seeing Mother soon.”
Over my time playing ToL, I’ve been kinda sad because there were no classes that actively swapped each other out to shift alibis or abilities, so this one has been on the backburner in my mind. I also think a neutral killer that has someone supporting them could be a unique twist on the formula, even if it needed to be tweaked heavily. Lastly, I wanted the gameplay of each Twin to be different enough so that there would be a reason to swap them, yet still not trying to make them over powered. (Originally, I was going to have “Fake Tears” just be night death immunity, but i think the prince needs to be punished for mindlessly exeing neutral classes.)
Feedback is wholeheartingly welcomed, I want to improve this to be playable in the game,(or at least something similar), if the devs look at this and go,“Wow, this could be something.”.