Occupation:
- If you have no immunity: Same as now.
- If an occupation fails because you have immunity: Same as now.
- If you are immune, but the occupation bypasses it: “You were occupied and it bypassed your immunity!”
- Butler/Servant receives no feedback if they fail.
Redirection:
- If you are redirected, you will be told: “Someone changed your target.”
- If you are immune to the redirection, the notification will be the same.
- Drunk/Alcoholic receives no feedback if they fail (Drunk is still notified of attackers).
Being Killed:
- No need to know you were Reaped and Killed, or Possessed and Killed. If you get Reaped or Possessed, have it override the normal attack notification.
Mercenary:
- Remove Guard notification
- Contract should always succeed, and not show tell you that you were contracted.
Poison:
- Make all poison notifications: "You were poisoned. You will die in one or two nights.
If anyone has any other notification that should be changed, just post them and I’ll add them.