Offensive Reworks:
Servant (Unseen Offensive)
Passive: Dutiful
Day Ability: Hallucinogenic Wine: The target will think they were poisoned. They will receive a notification if they were healed, as will healer. 1 use.
Night Ability: Serve Wine
Night Ability: Party
Steward (Blue Dragon Offensive)
Passive: Persistent - Occupy and Redirect immune.
Day Ability: Confound - Disable the targets day Ability’s for the rest of the day. They are not notified until they try to use a day Ability. It still consumes a use of the ability they were trying to use. 3 uses.
Night Ability: Lead - Redirect your first target to your second. You cannot make your target visit you or themselves. Unlimited uses.
Retainer (Unseen Offensive)
Passive: Persistent - Occupy and Redirect immune.
Day Ability: Confound - Disable the targets day Ability’s for the rest of the day. They are not notified until they try to use a day Ability. It still consumes a use of the ability they were trying to use. 3 uses.
Night Ability: Lead - Redirect your first target to your second. You cannot make your target visit you or themselves. Unlimited uses.
Invoker (Cult Offensive)
Passive: Fanatic - Occupy and Redirect immune
Day ability 1: Bewilder: The next day ability target player uses will fail. 1 use.
Day ability 2: Empower: Your night ability’s will bypass occupy immunity tonight. 1 use.
Night ability 1: Chains of Corax: Occupy target player. 3 uses.
Night ability 2: Strings of Mithras: Redirect target player. You are immune to attacks you redirect. 2 uses.