Oracle [Neutral Killer]

The Oracle

Forewarn(Passive) - You see your death coming, and so avoid it (Night Immunity)]
Intertwine(Day) - Link the Destinies of two players, if one is killed at Night the other is too - Infinite Uses
Foresee(Day) - You will see the targets of all Killer Classes tonight - 1 Use
Fate’s Hand(Night) - Kill a Player - Infinite Uses
Entangle(Night) - Link the Destinies of all players who visit you tonight, you won’t know whether this succeeds - 1 Use

Notes:
If a Night Immune and non-Immune player are Intertwined, and the Immune player is attacked by whatever, they will survive but the linked person will die, and if the non-Immune player is attacked, the Immune player will be attacked but won’t die

A death caused by Intertwined bypasses all protection except Night Immunity and Prince

You may Intertwine yourself

You may use Fate’s Hand on yourself

What’s to stop you spamming Intertwine with Fate’s hand?

Nothing but it’s kinda slow and you can be occupied and it’s boring

it’s supposed to be diverse

You like killing one by one, do it

You like the idea of killing 2 a night, do it

You want to make large interconnected chain reactions to domino effect your way through the crowd, do it

I might give Fate’s Hand a cooldown at some point

The point is, with no cooldown and one being day, the other being night you can just spam them both, it is strictly better than killing any other way

this is basically a double kill a night.

Shouldn’t this be in classes/lore?